!
!                        freeciv resource file
!
!
! none widgets resources
! gotAppDefFile MUST be the first entry!
Freeciv*gotAppDefFile:                       True
Freeciv*version:                             2.6.3
Freeciv.title:                               Freeciv
Freeciv.iconName:                            Freeciv
Freeciv*borderColor:                         black
!Freeciv*logLevel:                            1
!Freeciv*port:                                5555
!Freeciv*server:                              localhost
!Freeciv*metaserver:                          http://meta.freeciv.org/metaserver/

!Freeciv*international: True
!Freeciv*fontSet: -*-*-*-*-*-*-14-*

!
! Default colors, by widget type
!
Freeciv*Command.foreground:Black
Freeciv*Command.background: gray84

Freeciv*MenuButton.foreground: White
Freeciv*MenuButton.background: gray84

Freeciv*Label.foreground: Black
Freeciv*Label.background: gray84

Freeciv*Form.foreground: Black
Freeciv*Form.background: gray84

Freeciv*List.foreground: Black
Freeciv*List.background: gray

Freeciv*Text*foreground: Black
Freeciv*Text*background: White

Freeciv*SmeBSB.foreground: Black
Freeciv*SmeBSB.background: White

Freeciv*SmeLine.foreground: Black

Freeciv*Scrollbar.foreground: Black
Freeciv*Scrollbar.background: White

Freeciv*Toggle.foreground: Black
Freeciv*Toggle.background: White

Freeciv*Canvas.foreground: White
Freeciv*Canvas.background: Black

Freeciv*Pixcomm.foreground: Black
Freeciv*Pixcomm.background: gray84

! menus


! The pixcomm widget does not look good with 3d borders
Freeciv*Pixcomm.shadowWidth: 0


!
! The Connect dialog
!
Freeciv*.connectdialog.title: _("Connect to Freeciv Server")

Freeciv*connectdialog*translations:	#override \
			<Key>Return: key-dialog-connect-connect()

Freeciv*connectdialog.*.connbetalabel.justify: left
Freeciv*connectdialog.*.connbetalabel.background: grey
Freeciv*connectdialog.*.connbetalabel.foreground: red
Freeciv*connectdialog.*.connbetalabel.width: 300

Freeciv*connectdialog.*.connselectlabel.label: _("Freeciv Server Selection")
Freeciv*connectdialog.*.connselectlabel.width: 300

Freeciv*connectdialog.*.connhostlabel.label: _("Host")
Freeciv*connectdialog.*.connhostlabel.fromVert: connselectlabel

Freeciv*connectdialog.*.connhosttext.fromVert: connselectlabel
Freeciv*connectdialog.*.connhosttext.fromHoriz: connhostlabel
Freeciv*connectdialog.*.connhosttext.*.editType: edit
Freeciv*connectdialog.*.connhosttext.width: 256

Freeciv*connectdialog.*.connportlabel.label: _("Port")
Freeciv*connectdialog.*.connportlabel.fromVert: connhostlabel

Freeciv*connectdialog.*.connporttext.fromVert: connhostlabel
Freeciv*connectdialog.*.connporttext.fromHoriz: connportlabel
Freeciv*connectdialog.*.connporttext.*.editType: edit
Freeciv*connectdialog.*.connporttext.width: 256

Freeciv*connectdialog.*.connloginlabel.label: _("Name")
Freeciv*connectdialog.*.connloginlabel.fromVert: connportlabel

Freeciv*connectdialog.*.connlogintext.fromVert: connportlabel
Freeciv*connectdialog.*.connlogintext.fromHoriz: connloginlabel
Freeciv*connectdialog.*.connlogintext.*.editType: edit
Freeciv*connectdialog.*.connlogintext.width: 256

Freeciv*connectdialog.*.connpasswordlabel.label: _("Password")
Freeciv*connectdialog.*.connpasswordlabel.fromVert: connloginlabel

Freeciv*connectdialog.*.connpasswordtext.fromVert: connloginlabel
Freeciv*connectdialog.*.connpasswordtext.fromHoriz: connpasswordlabel
Freeciv*connectdialog.*.connpasswordtext.*.editType: edit
Freeciv*connectdialog.*.connpasswordtext.width: 256

Freeciv*connectdialog.*.connverifylabel.label: _("Verify Password")
Freeciv*connectdialog.*.connverifylabel.fromVert: connpasswordlabel

Freeciv*connectdialog.*.connverifytext.fromVert: connpasswordlabel
Freeciv*connectdialog.*.connverifytext.fromHoriz: connverifylabel
Freeciv*connectdialog.*.connverifytext.*.editType: edit
Freeciv*connectdialog.*.connverifytext.width: 256

Freeciv*connectdialog.*.connmessagelabel.label:
Freeciv*connectdialog.*.connmessagelabel.fromVert: connverifylabel
Freeciv*connectdialog.*.connmessagelabel.resizable: True

Freeciv*connectdialog.*.connconnectbutton.label: _("Connect")
Freeciv*connectdialog.*.connconnectbutton.fromVert: connmessagelabel

Freeciv*connectdialog.*.connlanbutton.label: _("LAN Servers")
Freeciv*connectdialog.*.connlanbutton.fromVert: connmessagelabel
Freeciv*connectdialog.*.connlanbutton.fromHoriz: connconnectbutton

Freeciv*connectdialog.*.connmetabutton.label: _("Metaserver")
Freeciv*connectdialog.*.connmetabutton.fromVert: connmessagelabel
Freeciv*connectdialog.*.connmetabutton.fromHoriz: connlanbutton

Freeciv*connectdialog.*.connquitbutton.label: _("Quit")
Freeciv*connectdialog.*.connquitbutton.fromVert: connmessagelabel
Freeciv*connectdialog.*.connquitbutton.fromHoriz: connmetabutton


!
! Metaserver dialog
!
Freeciv*serverlistdialog.title: _("Freeciv Server List")
Freeciv*serverlistdialog.allowShellResize: True
Freeciv*serverlistdialog.width:            600

Freeciv*serverlistdialog.*.legendlabel.label: _("\
Server Name                         Port  Version     Status  Players  Comment")
Freeciv*serverlistdialog.*.legendlabel.justify:     Left
Freeciv*serverlistdialog.*.legendlabel.left:        ChainLeft
Freeciv*serverlistdialog.*.legendlabel.right:       ChainLeft
Freeciv*serverlistdialog.*.legendlabel.top:         ChainTop
Freeciv*serverlistdialog.*.legendlabel.bottom:      ChainTop
Freeciv*serverlistdialog.*.legendlabel.resizable:   True

Freeciv*serverlistdialog.*.viewport.allowVert:      True
Freeciv*serverlistdialog.*.viewport.allowHoriz:     True
Freeciv*serverlistdialog.*.viewport.useBottom:      True
Freeciv*serverlistdialog.*.viewport.fromVert:       legendlabel
Freeciv*serverlistdialog.*.viewport.height:         200
Freeciv*serverlistdialog.*.viewport.width:          600

Freeciv*serverlistdialog.*.serverlist.forceColumns:     True
Freeciv*serverlistdialog.*.serverlist.defaultColumns:   1
Freeciv*serverlistdialog.*.serverlist.verticalList:     True
Freeciv*serverlistdialog.*.serverlist.left:             ChainLeft
Freeciv*serverlistdialog.*.serverlist.right:            ChainRight
Freeciv*serverlistdialog.*.serverlist.top:              ChainTop
Freeciv*serverlistdialog.*.serverlist.bottom:           ChainBottom
Freeciv*serverlistdialog.*.serverlist.resizable:        True

Freeciv*serverlistdialog.*.updatebutton.label:      _("Update")
Freeciv*serverlistdialog.*.updatebutton.left:       ChainLeft
Freeciv*serverlistdialog.*.updatebutton.right:      ChainLeft
Freeciv*serverlistdialog.*.updatebutton.top:        ChainBottom
Freeciv*serverlistdialog.*.updatebutton.bottom:	    ChainBottom
Freeciv*serverlistdialog.*.updatebutton.fromVert:   viewport

Freeciv*serverlistdialog.*.closebutton.label:       _("Close")
Freeciv*serverlistdialog.*.closebutton.left:        ChainLeft
Freeciv*serverlistdialog.*.closebutton.right:       ChainLeft
Freeciv*serverlistdialog.*.closebutton.top:         ChainBottom
Freeciv*serverlistdialog.*.closebutton.bottom:      ChainBottom
Freeciv*serverlistdialog.*.closebutton.fromVert:    viewport
Freeciv*serverlistdialog.*.closebutton.fromHoriz:   updatebutton

!
! inteligence dialog
!
Freeciv*intelpopup.title:                    _("Foreign Intelligence Report")

Freeciv*inteltitlelabel.background:          gray84
Freeciv*inteltitlelabel.borderColor:         gray84

Freeciv*intelnamelabel.fromVert:             inteltitlelabel
Freeciv*intelnamelabel.background:           grey

Freeciv*intelgovlabel.fromVert:              inteltitlelabel
Freeciv*intelgovlabel.fromHoriz:             intelnamelabel
Freeciv*intelgovlabel.background:            grey

Freeciv*intelgoldlabel.fromVert:             intelgovlabel
Freeciv*intelgoldlabel.background:           grey

Freeciv*inteltaxlabel.fromVert:              intelgovlabel
Freeciv*inteltaxlabel.fromHoriz:             intelgoldlabel
Freeciv*inteltaxlabel.background:            grey

Freeciv*intelscilabel.fromVert:              intelgovlabel
Freeciv*intelscilabel.fromHoriz:             inteltaxlabel
Freeciv*intelscilabel.background:            grey

Freeciv*intelluxlabel.fromVert:              intelgovlabel
Freeciv*intelluxlabel.fromHoriz:             intelscilabel
Freeciv*intelluxlabel.background:            grey

Freeciv*intelreslabel.fromVert:              intelgoldlabel
Freeciv*intelreslabel.background:            grey

Freeciv*intelcapitallabel.fromVert:          intelreslabel
Freeciv*intelcapitallabel.background:        grey

Freeciv*inteltechlist.fromVert:            intelcapitallabel
Freeciv*inteltechlist.forceColumns:        true
Freeciv*inteltechlist.defaultColumns:      3
Freeciv*inteltechlist.verticalList:        true
Freeciv*inteltechlist.resizable:           true

Freeciv*intelclosecommand.label:             _("Close")
Freeciv*intelclosecommand.fromVert:          inteltechlist

Freeciv*inteldiplocommand.label:             _("Diplomacy")
Freeciv*inteldiplocommand.fromHoriz:         intelclosecommand
Freeciv*inteldiplocommand.fromVert:          inteltechlist


!
! intelligence players relations dialog
!
Freeciv*inteldiplopopup.title:                    _("Foreign Intelligence Report")

Freeciv*inteldiplolabel.background:         gray84
Freeciv*inteldiplolabel.borderColor:        gray84

Freeciv*inteldiplonamelabel.fromVert:       inteldiplolabel
Freeciv*inteldiplonamelabel.background:     grey

Freeciv*inteldiplolist.fromVert:            inteldiplonamelabel
Freeciv*inteldiplolist.forceColumns:        true
Freeciv*inteldiplolist.defaultColumns:      1
Freeciv*inteldiplolist.verticalList:        true
Freeciv*inteldiplolist.resizable:           true

Freeciv*inteldiploclosecommand.label:             _("Close")
Freeciv*inteldiploclosecommand.fromVert:          inteldiplolist


!
! tile info popup dialog
!
Freeciv*popupinfo.*.background:                  gray84
Freeciv*popupinfo.*.foreground:                  black
Freeciv*popupinfo.*.borderWidth:                 3


!
! generic message dialog
!
Freeciv*dlabel.background: gray84


!
! generic input dialog
!
Freeciv*iform.borderWidth: 0
Freeciv*iform.ilabel.borderWidth: 0
Freeciv*iform.background: gray84
Freeciv*iform.ilabel.background: gray84
Freeciv*iinput.translations:	#override \
		<Key>Return: key-dialog-input-ok()


!
! Player to player diplomacy meeting dialog
!
Freeciv*dippopupshell.title: _("Diplomacy meeting")
Freeciv*dippopupshell.allowShellResize: True
Freeciv*dipform.background:              gray84
Freeciv*dipform.resizable:               true
Freeciv*dipform0.background:             gray
Freeciv*dipform0.resizable:              true
Freeciv*dipform0.bottom:                 chainBottom
Freeciv*dipformm.fromHoriz:              dipform0
Freeciv*dipformm.background:             gray
Freeciv*dipformm.foreground:             black
Freeciv*dipformm.bottom:                 chainBottom
Freeciv*dipform1.fromHoriz:              dipformm
Freeciv*dipform1.background:             gray
Freeciv*dipform1.resizable:              true
Freeciv*dipform1.bottom:                 chainBottom
Freeciv*dipform1.right:                  chainRight

Freeciv*dipmainform.background:          gray84
Freeciv*dipmainform.resizable:           true
Freeciv*dipmainform.bottom:              chainBottom
Freeciv*dipmainform.right:               chainRight

Freeciv*dipheadline0.top:                chainTop
Freeciv*dipheadline0.bottom:             chainTop
Freeciv*dipheadline0.left:               chainLeft
Freeciv*dipheadline0.right:              chainRight
Freeciv*dipheadline0.background:         gray

Freeciv*dipheadline1.top:                chainTop
Freeciv*dipheadline1.bottom:             chainTop
Freeciv*dipheadline1.left:               chainLeft
Freeciv*dipheadline1.right:              chainRight
Freeciv*dipheadline1.background:         gray

Freeciv*dipheadlinem.borderWidth:        0
Freeciv*dipheadlinem.background:         gray
Freeciv*dipheadlinem.foreground:         black
Freeciv*dipheadlinem.justify:            center
Freeciv*dipheadlinem.top:                chainTop
Freeciv*dipheadlinem.bottom:             chainTop

Freeciv*dipclauselabel.label: _("The following clauses have been agreed upon:")
Freeciv*dipclauselabel.fromVert:         dipheadlinem
Freeciv*dipclauselabel.borderWidth:      0
Freeciv*dipclauselabel.background:       gray
Freeciv*dipclauselabel.foreground:       black
Freeciv*dipclauselabel.top:              chainTop
Freeciv*dipclauselabel.bottom:           chainTop
Freeciv*dipclauselabel.left:             chainLeft
Freeciv*dipclauselabel.right:            chainLeft

Freeciv*dipview.fromVert:                dipclauselabel
Freeciv*dipview.allowVert:               True
Freeciv*dipview.top:                     chainTop
Freeciv*dipview.bottom:                  chainBottom
Freeciv*dipview.right:                   chainRight

Freeciv*dipclauselist.background:        white
Freeciv*dipclauselist.foreground:        black
Freeciv*dipclauselist.defaultColumns:    1
Freeciv*dipclauselist.forceColumns:      true

! Freeciv*dipacceptlabel0.label:            Babylonian view:
Freeciv*dipacceptlabel0.fromVert:         dipview
Freeciv*dipacceptlabel0.borderWidth:      0
Freeciv*dipacceptlabel0.background:       gray
Freeciv*dipacceptlabel0.foreground:       black
Freeciv*dipacceptlabel0.top:              chainBottom
Freeciv*dipacceptlabel0.bottom:           chainBottom

Freeciv*dipacceptthumb0.fromVert:         dipview
Freeciv*dipacceptthumb0.fromHoriz:        dipacceptlabel0
Freeciv*dipacceptthumb0.Width:            30
Freeciv*dipacceptthumb0.Height:           30
Freeciv*dipacceptthumb0.internalWidth:    0
Freeciv*dipacceptthumb0.internalHeight:   0
Freeciv*dipacceptthumb0.top:              chainBottom
Freeciv*dipacceptthumb0.bottom:           chainBottom

! Freeciv*dipacceptlabel1.label:            \ \ \ Babylonian view:
Freeciv*dipacceptlabel1.fromHoriz:        dipacceptthumb0
Freeciv*dipacceptlabel1.fromVert:         dipview
Freeciv*dipacceptlabel1.borderWidth:      0
Freeciv*dipacceptlabel1.background:       gray
Freeciv*dipacceptlabel1.foreground:       black
Freeciv*dipacceptlabel1.top:              chainBottom
Freeciv*dipacceptlabel1.bottom:           chainBottom

Freeciv*dipacceptthumb1.fromVert:         dipview
Freeciv*dipacceptthumb1.fromHoriz:        dipacceptlabel1
Freeciv*dipacceptthumb1.Width:            30
Freeciv*dipacceptthumb1.Height:           30
Freeciv*dipacceptthumb1.internalWidth:    0
Freeciv*dipacceptthumb1.internalHeight:   0
Freeciv*dipacceptthumb1.top:              chainBottom
Freeciv*dipacceptthumb1.bottom:           chainBottom

Freeciv*diperaseclausecommand.label:      _("Erase clause")
Freeciv*diperaseclausecommand.fromVert:   dipformm
Freeciv*diperaseclausecommand.fromHoriz:  dipform0
Freeciv*diperaseclausecommand.foreground: black
Freeciv*diperaseclausecommand.background: gray84
Freeciv*diperaseclausecommand.top:	  chainBottom
Freeciv*diperaseclausecommand.bottom:	  chainBottom

Freeciv*dipmapmenubutton0.label:             _("Maps")
Freeciv*dipmapmenubutton0.foreground:        black
Freeciv*dipmapmenubutton0.background:        gray84
Freeciv*dipmapmenubutton0.fromVert:          dipheadline0
Freeciv*dipmapmenubutton0.top:               chainTop
Freeciv*dipmapmenubutton0.bottom:            chainTop
Freeciv*dipmapmenubutton0.left:              chainLeft
Freeciv*dipmapmenubutton0.right:             chainLeft

Freeciv*dipmapmenubutton1.label:             _("Maps")
Freeciv*dipmapmenubutton1.foreground:        black
Freeciv*dipmapmenubutton1.background:        gray84
Freeciv*dipmapmenubutton1.fromVert:          dipheadline1
Freeciv*dipmapmenubutton1.top:               chainTop
Freeciv*dipmapmenubutton1.bottom:            chainTop
Freeciv*dipmapmenubutton1.left:              chainLeft
Freeciv*dipmapmenubutton1.right:             chainLeft

Freeciv*diptechmenubutton0.label:         _("Advances")
Freeciv*diptechmenubutton0.fromVert:      dipmapmenubutton0
Freeciv*diptechmenubutton0.foreground:    black
Freeciv*diptechmenubutton0.background:    gray84
Freeciv*diptechmenubutton0.top:           chainTop
Freeciv*diptechmenubutton0.bottom:        chainTop
Freeciv*diptechmenubutton0.left:          chainLeft
Freeciv*diptechmenubutton0.right:         chainLeft

Freeciv*diptechmenubutton1.label:         _("Advances")
Freeciv*diptechmenubutton1.fromVert:      dipmapmenubutton1
Freeciv*diptechmenubutton1.foreground:    black
Freeciv*diptechmenubutton1.background:    gray84
Freeciv*diptechmenubutton1.top:           chainTop
Freeciv*diptechmenubutton1.bottom:        chainTop
Freeciv*diptechmenubutton1.left:          chainLeft
Freeciv*diptechmenubutton1.right:         chainLeft

Freeciv*dipcitymenubutton0.label:         _("Cities")
Freeciv*dipcitymenubutton0.fromVert:      diptechmenubutton0
Freeciv*dipcitymenubutton0.foreground:    black
Freeciv*dipcitymenubutton0.background:    gray84
Freeciv*dipcitymenubutton0.top:           chainTop
Freeciv*dipcitymenubutton0.bottom:        chainTop
Freeciv*dipcitymenubutton0.left:          chainLeft
Freeciv*dipcitymenubutton0.right:         chainLeft

Freeciv*dipcitymenubutton1.label:         _("Cities")
Freeciv*dipcitymenubutton1.fromVert:      diptechmenubutton1
Freeciv*dipcitymenubutton1.foreground:    black
Freeciv*dipcitymenubutton1.background:    gray84
Freeciv*dipcitymenubutton1.top:           chainTop
Freeciv*dipcitymenubutton1.bottom:        chainTop
Freeciv*dipcitymenubutton1.left:          chainLeft
Freeciv*dipcitymenubutton1.right:         chainLeft

Freeciv*dipgoldinput0.foreground:        black
Freeciv*dipgoldinput0.background:        white
Freeciv*dipgoldinput0.fromVert:          dipcitymenubutton0
Freeciv*dipgoldinput0.top:               chainTop
Freeciv*dipgoldinput0.bottom:            chainTop
Freeciv*dipgoldinput0.left:              chainLeft
Freeciv*dipgoldinput0.right:             chainLeft
Freeciv*dipgoldinput0.Width:             60
Freeciv*dipgoldinput0.*.editType:        edit
Freeciv*dipgoldinput0.translations:	#override \
			<Key>Return: key-dialog-diplo-gold()

Freeciv*dipgoldinput1.foreground:        black
Freeciv*dipgoldinput1.background:        white
Freeciv*dipgoldinput1.fromVert:          dipcitymenubutton1
Freeciv*dipgoldinput1.top:               chainTop
Freeciv*dipgoldinput1.bottom:            chainTop
Freeciv*dipgoldinput1.left:              chainLeft
Freeciv*dipgoldinput1.right:             chainLeft
Freeciv*dipgoldinput1.Width:             60
Freeciv*dipgoldinput1.*.editType:        edit
Freeciv*dipgoldinput1.translations:	#override \
			<Key>Return: key-dialog-diplo-gold()

! Freeciv*dipgoldlabel0.label:             Gold(max 100)
Freeciv*dipgoldlabel0.borderWidth:       0
Freeciv*dipgoldlabel0.background:        gray
Freeciv*dipgoldlabel0.foreground:        black
Freeciv*dipgoldlabel0.fromHoriz:         dipgoldinput0
Freeciv*dipgoldlabel0.fromVert:          dipcitymenubutton0
Freeciv*dipgoldlabel0.top:               chainTop
Freeciv*dipgoldlabel0.bottom:            chainTop
Freeciv*dipgoldlabel0.left:              chainLeft
Freeciv*dipgoldlabel0.right:             chainLeft

! Freeciv*dipgoldlabel1.label:             Gold(max 9999)
Freeciv*dipgoldlabel1.borderWidth:       0
Freeciv*dipgoldlabel1.background:        gray
Freeciv*dipgoldlabel1.foreground:        black
Freeciv*dipgoldlabel1.fromHoriz:         dipgoldinput1
Freeciv*dipgoldlabel1.fromVert:          dipcitymenubutton1
Freeciv*dipgoldlabel1.top:               chainTop
Freeciv*dipgoldlabel1.bottom:            chainTop
Freeciv*dipgoldlabel1.left:              chainLeft
Freeciv*dipgoldlabel1.right:             chainLeft

Freeciv*dipvisionbutton0.label:         _("Shared vision")
Freeciv*dipvisionbutton0.fromVert:      dipgoldlabel0
Freeciv*dipvisionbutton0.foreground:    black
Freeciv*dipvisionbutton0.background:    gray84
Freeciv*dipvisionbutton0.top:           chainTop
Freeciv*dipvisionbutton0.bottom:        chainTop
Freeciv*dipvisionbutton0.left:          chainLeft
Freeciv*dipvisionbutton0.right:         chainLeft

Freeciv*dipvisionbutton1.label:         _("Shared vision")
Freeciv*dipvisionbutton1.fromVert:      dipgoldlabel1
Freeciv*dipvisionbutton1.foreground:    black
Freeciv*dipvisionbutton1.background:    gray84
Freeciv*dipvisionbutton1.top:           chainTop
Freeciv*dipvisionbutton1.bottom:        chainTop
Freeciv*dipvisionbutton1.left:          chainLeft
Freeciv*dipvisionbutton1.right:         chainLeft

Freeciv*dippactmenubutton.label:         _("Pacts")
Freeciv*dippactmenubutton.fromVert:      dipvisionbutton0
Freeciv*dippactmenubutton.foreground:    black
Freeciv*dippactmenubutton.background:    gray84
Freeciv*dippactmenubutton.top:           chainTop
Freeciv*dippactmenubutton.bottom:        chainTop
Freeciv*dippactmenubutton.left:          chainLeft
Freeciv*dippactmenubutton.right:         chainLeft

Freeciv*dipacceptcommand.label:          _("Accept treaty")
Freeciv*dipacceptcommand.fromVert:       dipmainform
Freeciv*dipacceptcommand.foreground:     black
Freeciv*dipacceptcommand.background:     gray84
Freeciv*dipacceptcommand.top:		 chainBottom
Freeciv*dipacceptcommand.bottom:	 chainBottom
Freeciv*dipacceptcommand.left:		 chainLeft
Freeciv*dipacceptcommand.right:		 chainLeft

Freeciv*dipclosecommand.label:           _("Cancel meeting")
Freeciv*dipclosecommand.fromVert:        dipmainform
Freeciv*dipclosecommand.fromHoriz:       dipacceptcommand
Freeciv*dipclosecommand.foreground:      black
Freeciv*dipclosecommand.background:      gray84
Freeciv*dipclosecommand.top:		 chainBottom
Freeciv*dipclosecommand.bottom:		 chainBottom
Freeciv*dipclosecommand.left:		 chainLeft
Freeciv*dipclosecommand.right:		 chainLeft

!
! notify dialogs
!
Freeciv*notifyform.background:  gray84

Freeciv*notifyheadline.background:   grey
Freeciv*notifyheadline.foreground:   black
Freeciv*notifyheadline.top:          chainTop
Freeciv*notifyheadline.bottom:       chainTop
Freeciv*notifyheadline.left:         chainLeft
Freeciv*notifyheadline.right:        chainLeft

Freeciv*notifylabel.borderWidth:  0
Freeciv*notifylabel.fromVert:     notifyheadline
Freeciv*notifylabel.top:          chainTop
Freeciv*notifylabel.bottom:       chainTop
Freeciv*notifylabel.left:         chainLeft
Freeciv*notifylabel.right:        chainLeft
Freeciv*notifylabel.background:   white

Freeciv*notifycommand.fromVert:   notifylabel
Freeciv*notifycommand.label:      _("Close")
Freeciv*notifycommand.top:        chainTop
Freeciv*notifycommand.bottom:     chainTop
Freeciv*notifycommand.left:       chainLeft
Freeciv*notifycommand.right:      chainLeft

Freeciv*notifygotocommand.fromVert:   notifylabel
Freeciv*notifygotocommand.fromHoriz:   notifycommand
Freeciv*notifygotocommand.label:      _("Goto and Close")
Freeciv*notifygotocommand.top:        chainTop
Freeciv*notifygotocommand.bottom:     chainTop
Freeciv*notifygotocommand.left:       chainleft
Freeciv*notifygotocommand.right:      chainLeft

!
! unit select dialog
!
Freeciv*unitselectdialogshell.title: _("Select Unit(s)")

Freeciv*unitselectclosecommand.label: _("Close")
Freeciv*unitselectallcommand.label:   _("Ready all")
Freeciv*unitselectallcommand.fromHoriz:   unitselectclosecommand

Freeciv*unitselectform*column.borderWidth: 0

Freeciv*unitselectform*unitselectcommands.internalWidth: 2
Freeciv*unitselectform*unitselectcommands.internalHeight: 2
Freeciv*unitselectform*unitselectcommands.background: gray84
Freeciv*unitselectform*unitselectlabels.background: gray84
Freeciv*unitselectform*unitselectlabels.borderWidth: 0


!
! Help dialog
!
Freeciv*helpdialog.title:  _("Freeciv Help Browser")
Freeciv*helpdialog.*.helpviewport.allowVert: True
Freeciv*helpdialog.*.helpviewport.top:      chainTop
Freeciv*helpdialog.*.helpviewport.bottom:   chainBottom
Freeciv*helpdialog.*.helpviewport.left:     chainLeft
Freeciv*helpdialog.*.helpviewport.right:    chainLeft
Freeciv*helpdialog.*.helpviewport.Height: 350

Freeciv*helpdialog.*.helplist.defaultColumns: 1
Freeciv*helpdialog.*.helplist.forceColumns: true

! not sure what following is; does not needs i18n?
Freeciv*helpdialog.*.helptext.label: Transporter
Freeciv*helpdialog.*.helptext.Width: 532
Freeciv*helpdialog.*.helptext.Height: 250
Freeciv*helpdialog.*.helptext.top:      chainTop
Freeciv*helpdialog.*.helptext.bottom:   chainTop
Freeciv*helpdialog.*.helptext.left:     chainLeft
Freeciv*helpdialog.*.helptext.right:    chainRight
Freeciv*helpdialog.*.helptext.borderWidth: 1

Freeciv*helpdialog.*.helptext.*.textoptions: 

Freeciv*helpdialog.*.helptext.fromVert: helptitle
Freeciv*helpdialog.*.helptext.justify:  left
Freeciv*helpdialog.*.helptext.*.background: grey
Freeciv*helpdialog.*.helptext.*displayCaret: false
Freeciv*helpdialog.*.wrap: word

Freeciv*helpdialog.*.helpclosecommand.label: _("Close")
Freeciv*helpdialog.*.helpclosecommand.fromVert: helpviewport
Freeciv*helpdialog.*.helpclosecommand.top:      chainBottom
Freeciv*helpdialog.*.helpclosecommand.bottom:   chainBottom
Freeciv*helpdialog.*.helpclosecommand.left:     chainLeft
Freeciv*helpdialog.*.helpclosecommand.right:    chainLeft

Freeciv*helpdialog.*.helprightform.fromHoriz: helpviewport

!*helpdialog.*.helprightform.width: 300
Freeciv*helpdialog.*.helprightform.height: 200

Freeciv*helpdialog.*.helprightform.top: chainTop
Freeciv*helpdialog.*.helprightform.bottom: chainBottom
Freeciv*helpdialog.*.helprightform.left: chainLeft
Freeciv*helpdialog.*.helprightform.right: chainRight
Freeciv*helpdialog.*.helprightform.borderwidth: 0


!*helpdialog.helpform.width:500

! following is spacer? (no i18n)
Freeciv*helpdialog.*.*helptitle.label: 0123456789012345678901234567890123456789012345678901234567890123456789
!*helpdialog.*.*helptitle.width: 400

Freeciv*helpdialog.*.*helptitle.top: chainTop
Freeciv*helpdialog.*.*helptitle.bottom: chainTop
Freeciv*helpdialog.*.*helptitle.left: chainLeft
Freeciv*helpdialog.*.*helptitle.right: chainRight

Freeciv*helpdialog.*.helpimprcost.fromVert: helptext
Freeciv*helpdialog.*.helpimprcost.label: _("Cost:")
Freeciv*helpdialog.*.helpimprcost.left: chainLeft
Freeciv*helpdialog.*.helpimprcost.right: chainLeft
Freeciv*helpdialog.*.helpimprcost.top: chainTop
Freeciv*helpdialog.*.helpimprcost.bottom: chainTop

Freeciv*helpdialog.*.helpimprcostdata.label: 111\ 
Freeciv*helpdialog.*.helpimprcostdata.background: gray84
Freeciv*helpdialog.*.helpimprcostdata.fromVert: helptext
Freeciv*helpdialog.*.helpimprcostdata.fromHoriz: helpimprcost
Freeciv*helpdialog.*.helpimprcostdata.borderWidth: 0
Freeciv*helpdialog.*.helpimprcostdata.justify: Left
Freeciv*helpdialog.*.helpimprcostdata.left: chainLeft
Freeciv*helpdialog.*.helpimprcostdata.right: chainLeft
Freeciv*helpdialog.*.helpimprcostdata.top: chainTop
Freeciv*helpdialog.*.helpimprcostdata.bottom: chainTop

Freeciv*helpdialog.*.helpimprupkeep.label: _("Upkeep:")
Freeciv*helpdialog.*.helpimprupkeep.fromVert: helptext
Freeciv*helpdialog.*.helpimprupkeep.fromHoriz: helpimprcostdata
Freeciv*helpdialog.*.helpimprupkeep.left: chainLeft
Freeciv*helpdialog.*.helpimprupkeep.right: chainLeft
Freeciv*helpdialog.*.helpimprupkeep.top: chainTop
Freeciv*helpdialog.*.helpimprupkeep.bottom: chainTop

Freeciv*helpdialog.*.helpimprupkeepdata.label: 11\ 
Freeciv*helpdialog.*.helpimprupkeepdata.background: gray84
Freeciv*helpdialog.*.helpimprupkeepdata.fromVert: helptext
Freeciv*helpdialog.*.helpimprupkeepdata.fromHoriz: helpimprupkeep
Freeciv*helpdialog.*.helpimprupkeepdata.borderWidth: 0
Freeciv*helpdialog.*.helpimprupkeepdata.justify: Left
Freeciv*helpdialog.*.helpimprupkeepdata.left: chainLeft
Freeciv*helpdialog.*.helpimprupkeepdata.right: chainLeft
Freeciv*helpdialog.*.helpimprupkeepdata.top: chainTop
Freeciv*helpdialog.*.helpimprupkeepdata.bottom: chainTop

Freeciv*helpdialog.*.helpimprvariant.label: _("Variant:")
Freeciv*helpdialog.*.helpimprvariant.foreground: black
Freeciv*helpdialog.*.helpimprvariant.background: gray84
Freeciv*helpdialog.*.helpimprvariant.fromVert: helptext
Freeciv*helpdialog.*.helpimprvariant.fromHoriz: helpimprupkeepdata
Freeciv*helpdialog.*.helpimprvariant.left: chainLeft
Freeciv*helpdialog.*.helpimprvariant.right: chainLeft
Freeciv*helpdialog.*.helpimprvariant.top: chainTop
Freeciv*helpdialog.*.helpimprvariant.bottom: chainTop

Freeciv*helpdialog.*.helpimprvariantdata.label: 111\ 
Freeciv*helpdialog.*.helpimprvariantdata.foreground: black
Freeciv*helpdialog.*.helpimprvariantdata.background: gray84
Freeciv*helpdialog.*.helpimprvariantdata.fromVert: helptext
Freeciv*helpdialog.*.helpimprvariantdata.fromHoriz: helpimprvariant
Freeciv*helpdialog.*.helpimprvariantdata.borderWidth: 0
Freeciv*helpdialog.*.helpimprvariantdata.justify: Left
Freeciv*helpdialog.*.helpimprvariantdata.left: chainLeft
Freeciv*helpdialog.*.helpimprvariantdata.right: chainLeft
Freeciv*helpdialog.*.helpimprvariantdata.top: chainTop
Freeciv*helpdialog.*.helpimprvariantdata.bottom: chainTop

Freeciv*helpdialog.*.helpimprreq.label: _("Requirement:")
Freeciv*helpdialog.*.helpimprreq.fromVert: helpimprcost
Freeciv*helpdialog.*.helpimprreq.left: chainLeft
Freeciv*helpdialog.*.helpimprreq.right: chainLeft
Freeciv*helpdialog.*.helpimprreq.top: chainTop
Freeciv*helpdialog.*.helpimprreq.bottom: chainTop

Freeciv*helpdialog.*.helpimprreqdata.label: Genetic Engineering
Freeciv*helpdialog.*.helpimprreqdata.background: gray84
Freeciv*helpdialog.*.helpimprreqdata.fromVert: helpimprcost
Freeciv*helpdialog.*.helpimprreqdata.fromHoriz: helpimprreq
Freeciv*helpdialog.*.helpimprreqdata.borderWidth: 0
Freeciv*helpdialog.*.helpimprreqdata.justify: Left
Freeciv*helpdialog.*.helpimprreqdata.left: chainLeft
Freeciv*helpdialog.*.helpimprreqdata.right: chainLeft
Freeciv*helpdialog.*.helpimprreqdata.top: chainTop
Freeciv*helpdialog.*.helpimprreqdata.bottom: chainTop

Freeciv*helpdialog.*.helptreeviewport.fromVert: helpimprreq
Freeciv*helpdialog.*.helptreeviewport.allowVert:  True
Freeciv*helpdialog.*.helptreeviewport.allowHoriz: True
Freeciv*helpdialog.*.helptreeviewport.useBottom: True
Freeciv*helpdialog.*.helptreeviewport.top:      chainTop
Freeciv*helpdialog.*.helptreeviewport.bottom:   chainBottom
Freeciv*helpdialog.*.helptreeviewport.left:     chainLeft
Freeciv*helpdialog.*.helptreeviewport.right:    chainRight
Freeciv*helpdialog.*.helptreeviewport.*.background: grey

Freeciv*helpdialog.*.helptree.gravity: east
Freeciv*helpdialog.*.helptree.foreground: black
Freeciv*helpdialog.*.helptree.background: gray84
Freeciv*helpdialog.*.helptree.borderWidth: 0
Freeciv*helpdialog.*.helptree.bottom: chainBottom
Freeciv*helpdialog.*.helptree.top:    chainTop
Freeciv*helpdialog.*.helptree.left:   chainLeft
Freeciv*helpdialog.*.helptree.right:  chainRight


Freeciv*helpdialog.*.helpwonderobsolete.label: _("Obsolete by:")
Freeciv*helpdialog.*.helpwonderobsolete.fromVert: helpimprcost
Freeciv*helpdialog.*.helpwonderobsolete.fromHoriz: helpimprreqdata
Freeciv*helpdialog.*.helpwonderobsolete.left: chainLeft
Freeciv*helpdialog.*.helpwonderobsolete.right: chainLeft
Freeciv*helpdialog.*.helpwonderobsolete.top: chainTop
Freeciv*helpdialog.*.helpwonderobsolete.bottom: chainTop

Freeciv*helpdialog.*.helpwonderobsoletedata.label: Genetic Engineering
Freeciv*helpdialog.*.helpwonderobsoletedata.background: gray84
Freeciv*helpdialog.*.helpwonderobsoletedata.fromVert: helpimprcost
Freeciv*helpdialog.*.helpwonderobsoletedata.fromHoriz: helpwonderobsolete
Freeciv*helpdialog.*.helpwonderobsoletedata.left: chainLeft
Freeciv*helpdialog.*.helpwonderobsoletedata.right: chainLeft
Freeciv*helpdialog.*.helpwonderobsoletedata.top: chainTop
Freeciv*helpdialog.*.helpwonderobsoletedata.bottom: chainTop
Freeciv*helpdialog.*.helpwonderobsoletedata.borderWidth: 0
Freeciv*helpdialog.*.helpwonderobsoletedata.justify: Left

Freeciv*helpdialog.*.helpwondervariant.label: _("Variant:")
Freeciv*helpdialog.*.helpwondervariant.foreground: black
Freeciv*helpdialog.*.helpwondervariant.background: gray84
Freeciv*helpdialog.*.helpwondervariant.fromVert: helptext
Freeciv*helpdialog.*.helpwondervariant.fromHoriz: helpimprcostdata
Freeciv*helpdialog.*.helpwondervariant.left: chainLeft
Freeciv*helpdialog.*.helpwondervariant.right: chainLeft
Freeciv*helpdialog.*.helpwondervariant.top: chainTop
Freeciv*helpdialog.*.helpwondervariant.bottom: chainTop

Freeciv*helpdialog.*.helpwondervariantdata.label: 111\ 
Freeciv*helpdialog.*.helpwondervariantdata.foreground: black
Freeciv*helpdialog.*.helpwondervariantdata.background: gray84
Freeciv*helpdialog.*.helpwondervariantdata.fromVert: helptext
Freeciv*helpdialog.*.helpwondervariantdata.fromHoriz: helpwondervariant
Freeciv*helpdialog.*.helpwondervariantdata.borderWidth: 0
Freeciv*helpdialog.*.helpwondervariantdata.justify: Left
Freeciv*helpdialog.*.helpwondervariantdata.left: chainLeft
Freeciv*helpdialog.*.helpwondervariantdata.right: chainLeft
Freeciv*helpdialog.*.helpwondervariantdata.top: chainTop
Freeciv*helpdialog.*.helpwondervariantdata.bottom: chainTop


Freeciv*helpdialog.*.treenode.foreground: Black
Freeciv*helpdialog.*.treenode.background: grey
Freeciv*helpdialog.*.treenode.label: Yo

Freeciv*helpdialog.*.helpunitcost.label: _("Cost:")
Freeciv*helpdialog.*.helpunitcost.fromVert: helptext
Freeciv*helpdialog.*.helpunitcost.left: chainLeft
Freeciv*helpdialog.*.helpunitcost.right: chainLeft
Freeciv*helpdialog.*.helpunitcost.top: chainTop
Freeciv*helpdialog.*.helpunitcost.bottom: chainTop

Freeciv*helpdialog.*.helpunitcostdata.label: 1\ \ 
Freeciv*helpdialog.*.helpunitcostdata.fromVert: helptext
Freeciv*helpdialog.*.helpunitcostdata.fromHoriz: helpunitcost
Freeciv*helpdialog.*.helpunitcostdata.left: chainLeft
Freeciv*helpdialog.*.helpunitcostdata.right: chainLeft
Freeciv*helpdialog.*.helpunitcostdata.top: chainTop
Freeciv*helpdialog.*.helpunitcostdata.bottom: chainTop
Freeciv*helpdialog.*.helpunitcostdata.background: gray84
Freeciv*helpdialog.*.helpunitcostdata.borderWidth: 0

Freeciv*helpdialog.*.helpunitattack.label: _("Attack:")
Freeciv*helpdialog.*.helpunitattack.fromVert: helptext
Freeciv*helpdialog.*.helpunitattack.fromHoriz: helpunitcostdata
Freeciv*helpdialog.*.helpunitattack.left: chainLeft
Freeciv*helpdialog.*.helpunitattack.right: chainLeft
Freeciv*helpdialog.*.helpunitattack.top: chainTop
Freeciv*helpdialog.*.helpunitattack.bottom: chainTop

Freeciv*helpdialog.*.helpunitattackdata.label: 1\ 
Freeciv*helpdialog.*.helpunitattackdata.fromVert: helptext
Freeciv*helpdialog.*.helpunitattackdata.fromHoriz: helpunitattack
Freeciv*helpdialog.*.helpunitattackdata.left: chainLeft
Freeciv*helpdialog.*.helpunitattackdata.right: chainLeft
Freeciv*helpdialog.*.helpunitattackdata.top: chainTop
Freeciv*helpdialog.*.helpunitattackdata.bottom: chainTop
Freeciv*helpdialog.*.helpunitattackdata.background: gray84
Freeciv*helpdialog.*.helpunitattackdata.borderWidth: 0

Freeciv*helpdialog.*.helpunitdef.label: _("Defense:")
Freeciv*helpdialog.*.helpunitdef.fromVert: helptext
Freeciv*helpdialog.*.helpunitdef.fromHoriz: helpunitattackdata
Freeciv*helpdialog.*.helpunitdef.left: chainLeft
Freeciv*helpdialog.*.helpunitdef.right: chainLeft
Freeciv*helpdialog.*.helpunitdef.top: chainTop
Freeciv*helpdialog.*.helpunitdef.bottom: chainTop

Freeciv*helpdialog.*.helpunitdefdata.label: 1\ 
Freeciv*helpdialog.*.helpunitdefdata.fromVert: helptext
Freeciv*helpdialog.*.helpunitdefdata.fromHoriz: helpunitdef
Freeciv*helpdialog.*.helpunitdefdata.left: chainLeft
Freeciv*helpdialog.*.helpunitdefdata.right: chainLeft
Freeciv*helpdialog.*.helpunitdefdata.top: chainTop
Freeciv*helpdialog.*.helpunitdefdata.bottom: chainTop
Freeciv*helpdialog.*.helpunitdefdata.background: gray84
Freeciv*helpdialog.*.helpunitdefdata.borderWidth: 0

Freeciv*helpdialog.*.helpunitmove.label: _("Move:")
Freeciv*helpdialog.*.helpunitmove.fromVert: helptext
Freeciv*helpdialog.*.helpunitmove.fromHoriz: helpunitdefdata
Freeciv*helpdialog.*.helpunitmove.left: chainLeft
Freeciv*helpdialog.*.helpunitmove.right: chainLeft
Freeciv*helpdialog.*.helpunitmove.top: chainTop
Freeciv*helpdialog.*.helpunitmove.bottom: chainTop

Freeciv*helpdialog.*.helpunitmovedata.label: 1\ 
Freeciv*helpdialog.*.helpunitmovedata.fromVert: helptext
Freeciv*helpdialog.*.helpunitmovedata.fromHoriz: helpunitmove
Freeciv*helpdialog.*.helpunitmovedata.left: chainLeft
Freeciv*helpdialog.*.helpunitmovedata.right: chainLeft
Freeciv*helpdialog.*.helpunitmovedata.top: chainTop
Freeciv*helpdialog.*.helpunitmovedata.bottom: chainTop
Freeciv*helpdialog.*.helpunitmovedata.background: gray84
Freeciv*helpdialog.*.helpunitmovedata.borderWidth: 0

Freeciv*helpdialog.*.helpunittile.internalWidth: 0
Freeciv*helpdialog.*.helpunittile.internalHeight: 0
Freeciv*helpdialog.*.helpunittile.fromVert: helptext
Freeciv*helpdialog.*.helpunittile.fromHoriz: helpunitmovedata
Freeciv*helpdialog.*.helpunittile.left: chainLeft
Freeciv*helpdialog.*.helpunittile.right: chainLeft
Freeciv*helpdialog.*.helpunittile.top: chainTop
Freeciv*helpdialog.*.helpunittile.bottom: chainTop
Freeciv*helpdialog.*.helpunittile.borderWidth: 1

Freeciv*helpdialog.*.helpunitfp.label: _("Firepower:")
Freeciv*helpdialog.*.helpunitfp.fromVert: helpunitcost
Freeciv*helpdialog.*.helpunitfp.left: chainLeft
Freeciv*helpdialog.*.helpunitfp.right: chainLeft
Freeciv*helpdialog.*.helpunitfp.top: chainTop
Freeciv*helpdialog.*.helpunitfp.bottom: chainTop

Freeciv*helpdialog.*.helpunitfpdata.label: 1\ 
Freeciv*helpdialog.*.helpunitfpdata.fromVert: helpunitcost
Freeciv*helpdialog.*.helpunitfpdata.fromHoriz: helpunitfp
Freeciv*helpdialog.*.helpunitfpdata.left: chainLeft
Freeciv*helpdialog.*.helpunitfpdata.right: chainLeft
Freeciv*helpdialog.*.helpunitfpdata.top: chainTop
Freeciv*helpdialog.*.helpunitfpdata.bottom: chainTop
Freeciv*helpdialog.*.helpunitfpdata.background: gray84
Freeciv*helpdialog.*.helpunitfpdata.borderWidth: 0

Freeciv*helpdialog.*.helpunithp.label: _("Hitpoints:")
Freeciv*helpdialog.*.helpunithp.fromVert: helpunitcost
Freeciv*helpdialog.*.helpunithp.fromHoriz: helpunitfpdata
Freeciv*helpdialog.*.helpunithp.left: chainLeft
Freeciv*helpdialog.*.helpunithp.right: chainLeft
Freeciv*helpdialog.*.helpunithp.top: chainTop
Freeciv*helpdialog.*.helpunithp.bottom: chainTop

Freeciv*helpdialog.*.helpunithpdata.label: 1\ 
Freeciv*helpdialog.*.helpunithpdata.fromVert: helpunitcost
Freeciv*helpdialog.*.helpunithpdata.fromHoriz: helpunithp
Freeciv*helpdialog.*.helpunithpdata.left: chainLeft
Freeciv*helpdialog.*.helpunithpdata.right: chainLeft
Freeciv*helpdialog.*.helpunithpdata.top: chainTop
Freeciv*helpdialog.*.helpunithpdata.bottom: chainTop
Freeciv*helpdialog.*.helpunithpdata.background: gray84
Freeciv*helpdialog.*.helpunithpdata.borderWidth: 0

Freeciv*helpdialog.*.helpunitvisrange.label: _("Vision:")
Freeciv*helpdialog.*.helpunitvisrange.fromVert: helpunitcost
Freeciv*helpdialog.*.helpunitvisrange.fromHoriz: helpunithpdata
Freeciv*helpdialog.*.helpunitvisrange.left: chainLeft
Freeciv*helpdialog.*.helpunitvisrange.right: chainLeft
Freeciv*helpdialog.*.helpunitvisrange.top: chainTop
Freeciv*helpdialog.*.helpunitvisrange.bottom: chainTop

Freeciv*helpdialog.*.helpunitvisrangedata.label: 1\ 
Freeciv*helpdialog.*.helpunitvisrangedata.fromVert: helpunitcost
Freeciv*helpdialog.*.helpunitvisrangedata.fromHoriz: helpunitvisrange
Freeciv*helpdialog.*.helpunitvisrangedata.left: chainLeft
Freeciv*helpdialog.*.helpunitvisrangedata.right: chainLeft
Freeciv*helpdialog.*.helpunitvisrangedata.top: chainTop
Freeciv*helpdialog.*.helpunitvisrangedata.bottom: chainTop
Freeciv*helpdialog.*.helpunitvisrangedata.background: gray84
Freeciv*helpdialog.*.helpunitvisrangedata.borderWidth: 0

Freeciv*helpdialog.*.helpunitupkeep.label: _("Basic Upkeep:")
Freeciv*helpdialog.*.helpunitupkeep.fromVert: helpunitfp
Freeciv*helpdialog.*.helpunitupkeep.left: chainLeft
Freeciv*helpdialog.*.helpunitupkeep.right: chainLeft
Freeciv*helpdialog.*.helpunitupkeep.top: chainTop
Freeciv*helpdialog.*.helpunitupkeep.bottom: chainTop

! dummy label:
Freeciv*helpdialog.*.helpunitupkeepdata.label: 1 shield/1 happy/1 gold/1 food
Freeciv*helpdialog.*.helpunitupkeepdata.fromVert: helpunitfp
Freeciv*helpdialog.*.helpunitupkeepdata.fromHoriz: helpunitupkeep
Freeciv*helpdialog.*.helpunitupkeepdata.left: chainLeft
Freeciv*helpdialog.*.helpunitupkeepdata.right: chainLeft
Freeciv*helpdialog.*.helpunitupkeepdata.top: chainTop
Freeciv*helpdialog.*.helpunitupkeepdata.bottom: chainTop
Freeciv*helpdialog.*.helpunitupkeepdata.background: gray84
Freeciv*helpdialog.*.helpunitupkeepdata.borderWidth: 0
Freeciv*helpdialog.*.helpunitupkeepdata.justify: Left


Freeciv*helpdialog.*.help_terrain_movement_defense.label: _("Movement/Defense:")
Freeciv*helpdialog.*.help_terrain_movement_defense.fromVert: helptext
Freeciv*helpdialog.*.help_terrain_movement_defense.left: chainLeft
Freeciv*helpdialog.*.help_terrain_movement_defense.right: chainLeft
Freeciv*helpdialog.*.help_terrain_movement_defense.top: chainTop
Freeciv*helpdialog.*.help_terrain_movement_defense.bottom: chainTop
Freeciv*helpdialog.*.help_terrain_movement_defense.justify: Right

Freeciv*helpdialog.*.help_terrain_movement_defense_data.label: 1/1.0
Freeciv*helpdialog.*.help_terrain_movement_defense_data.background: gray84
Freeciv*helpdialog.*.help_terrain_movement_defense_data.fromVert: helptext
Freeciv*helpdialog.*.help_terrain_movement_defense_data.fromHoriz: help_terrain_movement_defense
Freeciv*helpdialog.*.help_terrain_movement_defense_data.left: chainLeft
Freeciv*helpdialog.*.help_terrain_movement_defense_data.right: chainLeft
Freeciv*helpdialog.*.help_terrain_movement_defense_data.top: chainTop
Freeciv*helpdialog.*.help_terrain_movement_defense_data.bottom: chainTop
Freeciv*helpdialog.*.help_terrain_movement_defense_data.borderWidth: 0
Freeciv*helpdialog.*.help_terrain_movement_defense_data.justify: Left

Freeciv*helpdialog.*.help_terrain_food_shield_trade.label: _("Food/Resources/Trade:")
Freeciv*helpdialog.*.help_terrain_food_shield_trade.fromVert: helptext
Freeciv*helpdialog.*.help_terrain_food_shield_trade.fromHoriz: help_terrain_movement_defense_data
Freeciv*helpdialog.*.help_terrain_food_shield_trade.left: chainLeft
Freeciv*helpdialog.*.help_terrain_food_shield_trade.right: chainLeft
Freeciv*helpdialog.*.help_terrain_food_shield_trade.top: chainTop
Freeciv*helpdialog.*.help_terrain_food_shield_trade.bottom: chainTop
Freeciv*helpdialog.*.help_terrain_food_shield_trade.justify: Right

Freeciv*helpdialog.*.help_terrain_food_shield_trade_data.label: 1/1/1
Freeciv*helpdialog.*.help_terrain_food_shield_trade_data.background: gray84
Freeciv*helpdialog.*.help_terrain_food_shield_trade_data.fromVert: helptext
Freeciv*helpdialog.*.help_terrain_food_shield_trade_data.fromHoriz: help_terrain_food_shield_trade
Freeciv*helpdialog.*.help_terrain_food_shield_trade_data.left: chainLeft
Freeciv*helpdialog.*.help_terrain_food_shield_trade_data.right: chainLeft
Freeciv*helpdialog.*.help_terrain_food_shield_trade_data.top: chainTop
Freeciv*helpdialog.*.help_terrain_food_shield_trade_data.bottom: chainTop
Freeciv*helpdialog.*.help_terrain_food_shield_trade_data.borderWidth: 0
Freeciv*helpdialog.*.help_terrain_food_shield_trade_data.justify: Left

! dummy label:
Freeciv*helpdialog.*.help_terrain_resources.label: _("Resources:")
Freeciv*helpdialog.*.help_terrain_resources.fromVert: help_terrain_movement_defense
Freeciv*helpdialog.*.help_terrain_resources.left: chainLeft
Freeciv*helpdialog.*.help_terrain_resources.right: chainLeft
Freeciv*helpdialog.*.help_terrain_resources.top: chainTop
Freeciv*helpdialog.*.help_terrain_resources.bottom: chainTop
Freeciv*helpdialog.*.help_terrain_resources.justify: Right

Freeciv*helpdialog.*.help_terrain_road_result_time.label: _("Road Result/Time:")
Freeciv*helpdialog.*.help_terrain_road_result_time.fromVert: help_terrain_resources
Freeciv*helpdialog.*.help_terrain_road_result_time.left: chainLeft
Freeciv*helpdialog.*.help_terrain_road_result_time.right: chainLeft
Freeciv*helpdialog.*.help_terrain_road_result_time.top: chainTop
Freeciv*helpdialog.*.help_terrain_road_result_time.bottom: chainTop
Freeciv*helpdialog.*.help_terrain_road_result_time.justify: Right

! dummy label:
Freeciv*helpdialog.*.help_terrain_road_result_time_data.label: Mountains / 11
Freeciv*helpdialog.*.help_terrain_road_result_time_data.background: gray84
Freeciv*helpdialog.*.help_terrain_road_result_time_data.fromVert: help_terrain_resources
Freeciv*helpdialog.*.help_terrain_road_result_time_data.fromHoriz: help_terrain_road_result_time
Freeciv*helpdialog.*.help_terrain_road_result_time_data.left: chainLeft
Freeciv*helpdialog.*.help_terrain_road_result_time_data.right: chainLeft
Freeciv*helpdialog.*.help_terrain_road_result_time_data.top: chainTop
Freeciv*helpdialog.*.help_terrain_road_result_time_data.bottom: chainTop
Freeciv*helpdialog.*.help_terrain_road_result_time_data.borderWidth: 0
Freeciv*helpdialog.*.help_terrain_road_result_time_data.justify: Left

Freeciv*helpdialog.*.help_terrain_irrigation_result_time.label: _("Irrig. Result/Time:")
Freeciv*helpdialog.*.help_terrain_irrigation_result_time.fromVert: help_terrain_resources
Freeciv*helpdialog.*.help_terrain_irrigation_result_time.fromHoriz: help_terrain_road_result_time_data
Freeciv*helpdialog.*.help_terrain_irrigation_result_time.left: chainLeft
Freeciv*helpdialog.*.help_terrain_irrigation_result_time.right: chainLeft
Freeciv*helpdialog.*.help_terrain_irrigation_result_time.top: chainTop
Freeciv*helpdialog.*.help_terrain_irrigation_result_time.bottom: chainTop
Freeciv*helpdialog.*.help_terrain_irrigation_result_time.justify: Right

! dummy label:
Freeciv*helpdialog.*.help_terrain_irrigation_result_time_data.label: Mountains / 11
Freeciv*helpdialog.*.help_terrain_irrigation_result_time_data.background: gray84
Freeciv*helpdialog.*.help_terrain_irrigation_result_time_data.fromVert: help_terrain_resources
Freeciv*helpdialog.*.help_terrain_irrigation_result_time_data.fromHoriz: help_terrain_irrigation_result_time
Freeciv*helpdialog.*.help_terrain_irrigation_result_time_data.left: chainLeft
Freeciv*helpdialog.*.help_terrain_irrigation_result_time_data.right: chainLeft
Freeciv*helpdialog.*.help_terrain_irrigation_result_time_data.top: chainTop
Freeciv*helpdialog.*.help_terrain_irrigation_result_time_data.bottom: chainTop
Freeciv*helpdialog.*.help_terrain_irrigation_result_time_data.borderWidth: 0
Freeciv*helpdialog.*.help_terrain_irrigation_result_time_data.justify: Left

Freeciv*helpdialog.*.help_terrain_mining_result_time.label: _("Mine Result/Time:")
Freeciv*helpdialog.*.help_terrain_mining_result_time.fromVert: help_terrain_road_result_time
Freeciv*helpdialog.*.help_terrain_mining_result_time.left: chainLeft
Freeciv*helpdialog.*.help_terrain_mining_result_time.right: chainLeft
Freeciv*helpdialog.*.help_terrain_mining_result_time.top: chainTop
Freeciv*helpdialog.*.help_terrain_mining_result_time.bottom: chainTop
Freeciv*helpdialog.*.help_terrain_mining_result_time.justify: Right

! dummy label:
Freeciv*helpdialog.*.help_terrain_mining_result_time_data.label: Mountains / 11
Freeciv*helpdialog.*.help_terrain_mining_result_time_data.background: gray84
Freeciv*helpdialog.*.help_terrain_mining_result_time_data.fromVert: help_terrain_road_result_time
Freeciv*helpdialog.*.help_terrain_mining_result_time_data.fromHoriz: help_terrain_mining_result_time
Freeciv*helpdialog.*.help_terrain_mining_result_time_data.left: chainLeft
Freeciv*helpdialog.*.help_terrain_mining_result_time_data.right: chainLeft
Freeciv*helpdialog.*.help_terrain_mining_result_time_data.top: chainTop
Freeciv*helpdialog.*.help_terrain_mining_result_time_data.bottom: chainTop
Freeciv*helpdialog.*.help_terrain_mining_result_time_data.borderWidth: 0
Freeciv*helpdialog.*.help_terrain_mining_result_time_data.justify: Left

Freeciv*helpdialog.*.help_terrain_transform_result_time.label: _("Trans. Result/Time:")
Freeciv*helpdialog.*.help_terrain_transform_result_time.fromVert: help_terrain_road_result_time
Freeciv*helpdialog.*.help_terrain_transform_result_time.fromHoriz: help_terrain_mining_result_time_data
Freeciv*helpdialog.*.help_terrain_transform_result_time.left: chainLeft
Freeciv*helpdialog.*.help_terrain_transform_result_time.right: chainLeft
Freeciv*helpdialog.*.help_terrain_transform_result_time.top: chainTop
Freeciv*helpdialog.*.help_terrain_transform_result_time.bottom: chainTop
Freeciv*helpdialog.*.help_terrain_transform_result_time.justify: Right

! dummy label:
Freeciv*helpdialog.*.help_terrain_transform_result_time_data.label: Mountains / 11
Freeciv*helpdialog.*.help_terrain_transform_result_time_data.background: gray84
Freeciv*helpdialog.*.help_terrain_transform_result_time_data.fromVert: help_terrain_road_result_time
Freeciv*helpdialog.*.help_terrain_transform_result_time_data.fromHoriz: help_terrain_transform_result_time
Freeciv*helpdialog.*.help_terrain_transform_result_time_data.left: chainLeft
Freeciv*helpdialog.*.help_terrain_transform_result_time_data.right: chainLeft
Freeciv*helpdialog.*.help_terrain_transform_result_time_data.top: chainTop
Freeciv*helpdialog.*.help_terrain_transform_result_time_data.bottom: chainTop
Freeciv*helpdialog.*.help_terrain_transform_result_time_data.borderWidth: 0
Freeciv*helpdialog.*.help_terrain_transform_result_time_data.justify: Left


!
! Find city dialog
!
Freeciv*finddialog.title:   _("Find City")
Freeciv*finddialog.*.findlabel.label:  _("Select a city:")
Freeciv*finddialog.*.findlabel.borderWidth: 0
Freeciv*finddialog.*.findlabel.background:		gray84
Freeciv*finddialog.*.findlabel.top:			chainTop
Freeciv*finddialog.*.findlabel.bottom:			chainTop
Freeciv*finddialog.*.findlabel.left:			chainLeft
Freeciv*finddialog.*.findlabel.right:			chainLeft

Freeciv*finddialog.*.findviewport.fromVert: findlabel
Freeciv*finddialog.*.findviewport.allowVert: True
Freeciv*finddialog.*.findviewport.top:			chainTop
Freeciv*finddialog.*.findviewport.bottom:		chainBottom
Freeciv*finddialog.*.findviewport.left:			chainLeft

Freeciv*finddialog.*.findlist.defaultColumns: 		1
Freeciv*finddialog.*.findlist.forceColumns: 		true
Freeciv*finddialog.*.findlist.background:		gray84

Freeciv*finddialog.*.findcentercommand.label:  _("Center")
Freeciv*finddialog.*.findcentercommand.fromVert: findviewport
Freeciv*finddialog.*.findcentercommand.top:		chainBottom
Freeciv*finddialog.*.findcentercommand.bottom:		chainBottom
Freeciv*finddialog.*.findcentercommand.left:		chainLeft
Freeciv*finddialog.*.findcentercommand.right:		chainLeft

Freeciv*finddialog.*.findcancelcommand.label:   _("Cancel")
Freeciv*finddialog.*.findcancelcommand.fromVert: findviewport
Freeciv*finddialog.*.findcancelcommand.fromHoriz: findcentercommand
Freeciv*finddialog.*.findcancelcommand.top:		chainBottom
Freeciv*finddialog.*.findcancelcommand.bottom:		chainBottom
Freeciv*finddialog.*.findcancelcommand.left:		chainLeft
Freeciv*finddialog.*.findcancelcommand.right:		chainLeft


!
! goto city dialog
!
Freeciv*gotodialog.title:   _("Goto/Airlift Unit")
Freeciv*gotodialog.*.gotolabel.label:   _("Select destination:")
Freeciv*gotodialog.*.gotolabel.borderWidth: 0
Freeciv*gotodialog.*.gotolabel.background: 		gray84
Freeciv*gotodialog.*.gotolabel.top:			chainTop
Freeciv*gotodialog.*.gotolabel.bottom:			chainTop
Freeciv*gotodialog.*.gotolabel.left:			chainLeft
Freeciv*gotodialog.*.gotolabel.right:			chainLeft

Freeciv*gotodialog.*.gotoviewport.fromVert: gotolabel
Freeciv*gotodialog.*.gotoviewport.allowVert: True
Freeciv*gotodialog.*.gotoviewport.top:			chainTop
Freeciv*gotodialog.*.gotoviewport.bottom:		chainBottom
Freeciv*gotodialog.*.gotoviewport.left:			chainLeft

Freeciv*gotodialog.*.gotolist.defaultColumns:		1
Freeciv*gotodialog.*.gotolist.forceColumns:		true
Freeciv*gotodialog.*.gotolist.background:		white

Freeciv*gotodialog.*.gotocentercommand.label: _("Goto")
Freeciv*gotodialog.*.gotocentercommand.fromVert: gotoviewport
Freeciv*gotodialog.*.gotocentercommand.top:		chainBottom
Freeciv*gotodialog.*.gotocentercommand.bottom:		chainBottom
Freeciv*gotodialog.*.gotocentercommand.left:		chainLeft
Freeciv*gotodialog.*.gotocentercommand.right:		chainLeft

Freeciv*gotodialog.*.gotoairliftcommand.label:  _("Airlift")
Freeciv*gotodialog.*.gotoairliftcommand.fromVert: gotoviewport
Freeciv*gotodialog.*.gotoairliftcommand.fromHoriz: gotocentercommand
Freeciv*gotodialog.*.gotoairliftcommand.top:		chainBottom
Freeciv*gotodialog.*.gotoairliftcommand.bottom:		chainBottom
Freeciv*gotodialog.*.gotoairliftcommand.left:		chainLeft
Freeciv*gotodialog.*.gotoairliftcommand.right:		chainLeft

Freeciv*gotodialog.*.gotoalltoggle.label:  _("All Cities")
Freeciv*gotodialog.*.gotoalltoggle.foreground:		black
Freeciv*gotodialog.*.gotoalltoggle.background:		gray84
Freeciv*gotodialog.*.gotoalltoggle.fromVert:		gotoviewport
Freeciv*gotodialog.*.gotoalltoggle.fromHoriz: 		gotoairliftcommand
Freeciv*gotodialog.*.gotoalltoggle.top:			chainBottom
Freeciv*gotodialog.*.gotoalltoggle.bottom:		chainBottom
Freeciv*gotodialog.*.gotoalltoggle.left:		chainLeft
Freeciv*gotodialog.*.gotoalltoggle.right:		chainLeft

Freeciv*gotodialog.*.gotocancelcommand.label:  _("Cancel")
Freeciv*gotodialog.*.gotocancelcommand.fromVert: gotoviewport
Freeciv*gotodialog.*.gotocancelcommand.fromHoriz: gotoalltoggle
Freeciv*gotodialog.*.gotocancelcommand.top:		chainBottom
Freeciv*gotodialog.*.gotocancelcommand.bottom:		chainBottom
Freeciv*gotodialog.*.gotocancelcommand.left:		chainLeft
Freeciv*gotodialog.*.gotocancelcommand.right:		chainLeft


!
! Present units dialog in city dialog
!
Freeciv*presentunitsdialog.title:  _("Unit Commands")
Freeciv*presentunitsdialog.*.dlabel.borderWidth:  0
Freeciv*presentunitsdialog.*.button0.label:     _("Activate unit")
Freeciv*presentunitsdialog.*.button0.fromVert:  dlabel
Freeciv*presentunitsdialog.*.button0.width:     200

Freeciv*presentunitsdialog.*.button1.label:     _("Activate unit, close dialog")
Freeciv*presentunitsdialog.*.button1.fromVert:  button0
Freeciv*presentunitsdialog.*.button1.width:     200

Freeciv*presentunitsdialog.*.button2.label:     _("Sentry unit")
Freeciv*presentunitsdialog.*.button2.fromVert:  button1
Freeciv*presentunitsdialog.*.button2.width:     200

Freeciv*presentunitsdialog.*.button3.label:     _("Fortify unit")
Freeciv*presentunitsdialog.*.button3.fromVert:  button2
Freeciv*presentunitsdialog.*.button3.width:     200

Freeciv*presentunitsdialog.*.button4.label:     _("Disband unit")
Freeciv*presentunitsdialog.*.button4.fromVert:  button3
Freeciv*presentunitsdialog.*.button4.width:     200

Freeciv*presentunitsdialog.*.button5.label:     _("Make new homecity")
Freeciv*presentunitsdialog.*.button5.fromVert:  button4
Freeciv*presentunitsdialog.*.button5.width:     200

Freeciv*presentunitsdialog.*.button6.label:     _("Upgrade unit")
Freeciv*presentunitsdialog.*.button6.fromVert:	button5
Freeciv*presentunitsdialog.*.button6.width:	200

Freeciv*presentunitsdialog.*.button7.label:     _("Cancel")
Freeciv*presentunitsdialog.*.button7.fromVert:  button6

!
! Supported units dialog in city dialog
!
Freeciv*supportunitsdialog.title:  _("Unit Commands")
Freeciv*supportunitsdialog.*.dlabel.borderWidth:  0
Freeciv*supportunitsdialog.*.button0.label:     _("Activate unit")
Freeciv*supportunitsdialog.*.button0.fromVert:  dlabel
Freeciv*supportunitsdialog.*.button0.width:     200

Freeciv*supportunitsdialog.*.button1.label:     _("Activate unit, close dialog")
Freeciv*supportunitsdialog.*.button1.fromVert:  button0
Freeciv*supportunitsdialog.*.button1.width:     200

Freeciv*supportunitsdialog.*.button2.label:     _("Disband unit")
Freeciv*supportunitsdialog.*.button2.fromVert:  button1
Freeciv*supportunitsdialog.*.button2.width:     200

Freeciv*supportunitsdialog.*.button3.label:     _("Cancel")
Freeciv*supportunitsdialog.*.button3.fromVert:  button2


!
! The options dialog
!
Freeciv*optionpopup.title:        _("Options")

Freeciv*optionpopup*Label.background:   gray84
Freeciv*optionpopup*MenuButton.background:  white
Freeciv*optionpopup*MenuButton.foreground:  black

Freeciv*optionpopup*Toggle.background:     white
Freeciv*optionpopup*Toggle.shapeStyle:     oval
Freeciv*optionpopup*Toggle.width:          50
Freeciv*optionpopup*Toggle.internalHeight: 0

Freeciv*optionlabel.label:             _("Set local options")
Freeciv*optionlabel.borderWidth:       0

Freeciv*optionviewport.fromVert:       optionlabel
Freeciv*optionviewport.height:         510
Freeciv*optionviewport.useRight:       True
Freeciv*optionviewport.allowVert:      True

! dummy labels:
Freeciv*optionpopup*label.label:           XXXXXXXXXXXXXXXXXXXXXXXXXXX
Freeciv*optionpopup*label.borderWidth:     0

Freeciv*optionpopup*input.*.foreground:    black
Freeciv*optionpopup*input.*.background:    white
Freeciv*optionpopup*input.width:           120
Freeciv*optionpopup*input.*.editType:      edit

Freeciv*optionokcommand.label:          _("Ok")

Freeciv*optioncancelcommand.label:      _("Cancel")
Freeciv*optioncancelcommand.fromHoriz:  optionokcommand


!
! The message options dialog
!
Freeciv*messageoptpopup.title:	_("Message Options")

Freeciv*messageoptpopup*Label.background:  gray84
Freeciv*messageoptpopup*Label.borderWidth: 0
Freeciv*messageoptpopup*Toggle.background: white
Freeciv*messageoptpopup*Toggle.shapeStyle: oval
Freeciv*messageoptpopup*Toggle.internalHeight: 0
Freeciv*messageoptpopup*Toggle.label: Yes
! above is dummy label

Freeciv*messageopttitle.label:  _("Where to Display Messages")
Freeciv*messageoptexpl.label:  _("\
Out = Output window, Mes = Messages window,\nPop = Popup individual window")
Freeciv*messageoptexpl.fromVert:  messageopttitle

Freeciv*messageoptscroll.fromVert:  messageoptexpl
Freeciv*messageoptscroll.height:  600
Freeciv*messageoptscroll.useRight:  True
Freeciv*messageoptscroll.allowVert:  True

Freeciv*messageoptspacehead.label: \ 
! /* TRANS: the space prepending "Out" is necessary */
Freeciv*messageoptcolhead.label: _(" Out Mes Pop")

Freeciv*messageoptokcommand.label:     _("Ok")
Freeciv*messageoptokcommand.fromVert:  messageoptscroll
Freeciv*messageoptcancelcommand.label: _("Cancel")
Freeciv*messageoptcancelcommand.fromVert:  messageoptscroll
Freeciv*messageoptcancelcommand.fromHoriz: messageoptokcommand

!
! The rates selection dialog
!
Freeciv*ratespopup.title:              _("Rates")

Freeciv*rateslabel.label:              _("Select tax, luxury and science rates:")
Freeciv*rateslabel.borderWidth:        0
Freeciv*rateslabel.background:         gray84

Freeciv*ratesgovlabel.fromVert:        rateslabel
Freeciv*ratesgovlabel.borderWidth:     0
Freeciv*ratesgovlabel.width:           300
Freeciv*ratesgovlabel.background:      gray84
Freeciv*ratesgovlabel.justify:         left

! dummy label:
Freeciv*ratestaxlabel.label:           Tax:               0%
Freeciv*ratestaxlabel.fromVert:        ratesgovlabel
Freeciv*ratestaxlabel.borderWidth:     0
Freeciv*ratestaxlabel.justify:         left
Freeciv*ratestaxlabel.background:      gray84

Freeciv*ratestaxscroll.width:          300
Freeciv*ratestaxscroll.orientation:    horizontal
Freeciv*ratestaxscroll.fromVert:       ratestaxlabel
Freeciv*ratestaxscroll.background:     gray

Freeciv*ratestaxtoggle.label:          _("Lock")
Freeciv*ratestaxtoggle.fromVert:       ratestaxlabel
Freeciv*ratestaxtoggle.fromHoriz:      ratestaxscroll
Freeciv*ratestaxtoggle.internalHeight: 0
Freeciv*ratestaxtoggle.background:     gray

! dummy label:
Freeciv*ratesluxlabel.label:           Luxury:            0%
Freeciv*ratesluxlabel.fromVert:        ratestaxscroll
Freeciv*ratesluxlabel.borderWidth:     0
Freeciv*ratesluxlabel.justify:         left
Freeciv*ratesluxlabel.background:      gray84

Freeciv*ratesluxscroll.width:          300
Freeciv*ratesluxscroll.orientation:    horizontal
Freeciv*ratesluxscroll.fromVert:       ratesluxlabel
Freeciv*ratesluxscroll.background:     gray

Freeciv*ratesluxtoggle.label:          _("Lock")
Freeciv*ratesluxtoggle.fromVert:       ratesluxlabel
Freeciv*ratesluxtoggle.fromHoriz:      ratesluxscroll
Freeciv*ratesluxtoggle.internalHeight: 0
Freeciv*ratesluxtoggle.radioGroup:     ratestaxtoggle
Freeciv*ratesluxtoggle.background:     gray

! dummy label:
Freeciv*ratesscilabel.label:           Science:           0%
Freeciv*ratesscilabel.fromVert:        ratesluxscroll
Freeciv*ratesscilabel.borderWidth:     0
Freeciv*ratesscilabel.justify:         left
Freeciv*ratesscilabel.background:      gray84

Freeciv*ratessciscroll.width:          300
Freeciv*ratessciscroll.orientation:    horizontal
Freeciv*ratessciscroll.fromVert:       ratesscilabel
Freeciv*ratessciscroll.background:     gray

Freeciv*ratesscitoggle.label:          _("Lock")
Freeciv*ratesscitoggle.fromVert:       ratesscilabel
Freeciv*ratesscitoggle.fromHoriz:      ratessciscroll
Freeciv*ratesscitoggle.internalHeight: 0
Freeciv*ratesscitoggle.radioGroup:     ratestaxtoggle
Freeciv*ratesscitoggle.background:     gray

Freeciv*ratesokcommand.label:          _("Ok")
Freeciv*ratesokcommand.fromVert:       ratessciscroll

Freeciv*ratescancelcommand.label:      _("Cancel")
Freeciv*ratescancelcommand.fromVert:   ratessciscroll
Freeciv*ratescancelcommand.fromHoriz:  ratesokcommand


!
! Science report dialog
!
Freeciv*sciencepopup.title:   _("Research")
Freeciv*sciencepopup.allowShellResize: True
Freeciv*scienceform.resizable: True

Freeciv*sciencelabel.width:              400
Freeciv*sciencelabel.justify:            center
Freeciv*sciencelabel.borderWidth:        0
Freeciv*sciencelabel.background:         gray84
Freeciv*sciencelabel.top:                chainTop
Freeciv*sciencelabel.bottom:             chainTop
Freeciv*sciencelabel.left:               chainLeft
Freeciv*sciencelabel.right:              chainRight

Freeciv*sciencecurrentlabel.fromVert:    sciencelabel
Freeciv*sciencecurrentlabel.resizable:   True
Freeciv*sciencecurrentlabel.top:         chainTop
Freeciv*sciencecurrentlabel.bottom:      chainTop
Freeciv*sciencecurrentlabel.left:        chainLeft
Freeciv*sciencecurrentlabel.right:       chainLeft


Freeciv*sciencechangemenubutton.label:      _("Change")
Freeciv*sciencechangemenubutton.fromVert:   sciencelabel
Freeciv*sciencechangemenubutton.fromHoriz:  sciencecurrentlabel
Freeciv*sciencechangemenubutton.top:         chainTop
Freeciv*sciencechangemenubutton.bottom:      chainTop
Freeciv*sciencechangemenubutton.left:        chainLeft
Freeciv*sciencechangemenubutton.right:       chainLeft
Freeciv*sciencechangemenubutton.background:  gray
Freeciv*sciencechangemenubutton.foreground:  black

Freeciv*sciencehelpnote.label:              _("Help:")
Freeciv*sciencehelpnote.fromVert:           sciencechangemenubutton
Freeciv*sciencehelpnote.fromHoriz:          sciencegoalmenubutton
!*sciencehelpnote.internalHeight:     0
!*sciencehelpnote.borderWidth:        0
Freeciv*sciencehelpnote.borderColor: 	    gray84
Freeciv*sciencehelpnote.background:         gray84
Freeciv*sciencehelpnote.top:                chainTop
Freeciv*sciencehelpnote.bottom:             chainTop
Freeciv*sciencehelpnote.left:               chainLeft
Freeciv*sciencehelpnote.right:              chainLeft
Freeciv*sciencehelpnote.horizDistance:      15

! dummy label:
Freeciv*sciencehelptoggle.label:          No\ 
Freeciv*sciencehelptoggle.shapeStyle:     oval
Freeciv*sciencehelptoggle.fromVert:       sciencechangemenubutton
Freeciv*sciencehelptoggle.fromHoriz:      sciencehelpnote
!*sciencehelptoggle.internalHeight: 0
Freeciv*sciencehelptoggle.background:     gray
Freeciv*sciencehelptoggle.top:         chainTop
Freeciv*sciencehelptoggle.bottom:      chainTop
Freeciv*sciencehelptoggle.left:        chainLeft
Freeciv*sciencehelptoggle.right:       chainLeft

Freeciv*sciencegoallabel.fromVert:	sciencecurrentlabel
Freeciv*sciencegoallabel.resizable:	True
Freeciv*sciencegoallabel.top:		chainTop
Freeciv*sciencegoallabel.bottom:	chainTop
Freeciv*sciencegoallabel.left:		chainLeft
Freeciv*sciencegoallabel.right:	chainLeft

Freeciv*sciencegoalmenubutton.label:		_("Goal")
Freeciv*sciencegoalmenubutton.fromVert:	sciencechangemenubutton
Freeciv*sciencegoalmenubutton.fromHoriz:	sciencegoallabel
Freeciv*sciencegoalmenubutton.top:		chainTop
Freeciv*sciencegoalmenubutton.bottom:		chainTop
Freeciv*sciencegoalmenubutton.left:		chainTop
Freeciv*sciencegoalmenubutton.right:		chainTop
Freeciv*sciencegoalmenubutton.background:	gray
Freeciv*sciencegoalmenubutton.foreground:	black

Freeciv*sciencelist.fromVert:            sciencegoallabel
Freeciv*sciencelist.forceColumns:        true
Freeciv*sciencelist.defaultColumns:      3
Freeciv*sciencelist.verticalList:        true
Freeciv*sciencelist.resizable:           true
Freeciv*sciencelist.top:                 chainTop
Freeciv*sciencelist.bottom:              chainBottom
Freeciv*sciencelist.left:                chainLeft
Freeciv*sciencelist.right:               chainRight

Freeciv*scienceclosecommand.label:       _("Close")
Freeciv*scienceclosecommand.fromVert:    sciencelist
Freeciv*scienceclosecommand.top:         chainBottom
Freeciv*scienceclosecommand.bottom:      chainBottom
Freeciv*scienceclosecommand.left:        chainLeft
Freeciv*scienceclosecommand.right:       chainLeft

!
! Citizen Management Agent dialog 
!
Freeciv*cmapopup.title:                   _("Citizen Governor")
Freeciv*cmapresetviewport.allowVert:      True
Freeciv*cmapresetlist.defaultColumns:     1
Freeciv*cmapresetlist.forceColumns:       true
Freeciv*cmapresetlist.background:         white

Freeciv*cmacommand.label:                 _("Citizen governor...")
Freeciv*cmahelpbutton.label:              _("Help")
Freeciv*cmaclosebutton.label:             _("Close")
Freeciv*cmaaddbutton.label:               _("Add Preset")
Freeciv*cmaremovebutton.label:            _("Remove Preset")
Freeciv*cmachangebutton.label:            _("Apply once")
Freeciv*cmacontrolbutton.label:           _("Control City")
Freeciv*cmareleasebutton.label:           _("Release City")

Freeciv*cmasurpluslabel.label:            _("Minimal Surplus:")
Freeciv*cmasurpluslabel.borderWidth:      0
Freeciv*cmafactorlabel.label:             _("Factor:")
Freeciv*cmafactorlabel.borderWidth:       0
Freeciv*cmastatlabel.borderWidth:         0
Freeciv*cmastatlabel.justify:             left

Freeciv*cmapresetscroll.width:            70
Freeciv*cmapresetscroll.height:           6
Freeciv*cmapresetscroll.orientation:      horizontal
Freeciv*cmapresetscroll.background:       white
 
Freeciv*cmapresettoggle.label:            _("No")
Freeciv*cmapresettoggle.background:       gray
Freeciv*cmapresettoggle.shapeStyle:       oval
Freeciv*cmapresettoggle.internalHeight:   0

Freeciv*cmaremovepreset.title:                 _("Remove preset?")
Freeciv*cmaremovepreset.*.dlabel.borderWidth:  0
Freeciv*cmaremovepreset.*.button0.label:       _("Yes")
Freeciv*cmaremovepreset.*.button0.fromVert:    dlabel
Freeciv*cmaremovepreset.*.button1.label:       _("No")
Freeciv*cmaremovepreset.*.button1.fromVert:    dlabel
Freeciv*cmaremovepreset.*.button1.fromHoriz:   button0

!
! City Options dialog
!
Freeciv*cityoptpopup.title:              _("City Options")
Freeciv*cityoptpopup*Label.background:   gray84
Freeciv*cityoptpopup*Label.borderWidth:  0
Freeciv*cityoptpopup*Toggle.label:       Yes
Freeciv*cityoptpopup*Toggle.background:  white
Freeciv*cityoptpopup*Toggle.shapeStyle:  oval
Freeciv*cityoptpopup*Toggle.internalHeight: 0

Freeciv*cityoptlabel.borderWidth:       0

Freeciv*cityoptnewcitlabel.label:       _("Make new citizens into:     ")
Freeciv*cityoptnewcitlabel.fromVert:    cityoptlabel

Freeciv*cityoptnewcittriggle.fromVert:    cityoptlabel
Freeciv*cityoptnewcittriggle.fromHoriz:   cityoptnewcitlabel
! Have to be specific to override above toggle defaults:
Freeciv*cityoptpopup*cityoptnewcittriggle.label:       Scientists

Freeciv*cityoptdisbandlabel.label:      _("Allow unit production to disband city:")
Freeciv*cityoptdisbandlabel.fromVert:   cityoptnewcitlabel

Freeciv*cityoptdisbandtoggle.fromVert:  cityoptnewcitlabel
Freeciv*cityoptdisbandtoggle.fromHoriz: cityoptdisbandlabel

Freeciv*cityoptvlandlabel.label:        _("Auto-attack vs land units:         ")
Freeciv*cityoptvlandlabel.fromVert:     cityoptdisbandlabel

Freeciv*cityoptvlandtoggle.fromVert:    cityoptdisbandlabel
Freeciv*cityoptvlandtoggle.fromHoriz:   cityoptvlandlabel

Freeciv*cityoptvsealabel.label:         _("Auto-attack vs sea units:          ")
Freeciv*cityoptvsealabel.fromVert:      cityoptvlandlabel

Freeciv*cityoptvseatoggle.fromVert:     cityoptvlandlabel
Freeciv*cityoptvseatoggle.fromHoriz:    cityoptvsealabel

Freeciv*cityoptvairlabel.label:         _("Auto-attack vs air units:          ")
Freeciv*cityoptvairlabel.fromVert:      cityoptvsealabel

Freeciv*cityoptvairtoggle.fromVert:     cityoptvsealabel
Freeciv*cityoptvairtoggle.fromHoriz:    cityoptvairlabel

Freeciv*cityoptvhelilabel.label:        _("Auto-attack vs helicopters:        ")
Freeciv*cityoptvhelilabel.fromVert:     cityoptvairlabel

Freeciv*cityoptvhelitoggle.fromVert:    cityoptvairlabel
Freeciv*cityoptvhelitoggle.fromHoriz:   cityoptvhelilabel

Freeciv*cityoptokcommand.label:          _("Ok")
Freeciv*cityoptokcommand.fromVert:       cityoptvhelilabel

Freeciv*cityoptcancelcommand.label:      _("Cancel")
Freeciv*cityoptcancelcommand.fromVert:   cityoptvhelilabel
Freeciv*cityoptcancelcommand.fromHoriz:  cityoptokcommand


!
! Cities report dialog
!
Freeciv*reportcitypopup.title:  _("Cities")
Freeciv*reportcitypopup.allowShellResize: True

Freeciv*reportcitylabel.width:              600
Freeciv*reportcitylabel.resizable:          True
Freeciv*reportcitylabel.justify:            center
Freeciv*reportcitylabel.borderWidth:        0
Freeciv*reportcitylabel.background:         gray84
Freeciv*reportcitylabel.top:                chainTop
Freeciv*reportcitylabel.bottom:             chainTop
Freeciv*reportcitylabel.left:               chainLeft
Freeciv*reportcitylabel.right:              chainRight

Freeciv*reportcitylistlabel.justify:            left
Freeciv*reportcitylistlabel.width:              600
!Freeciv*reportcitylistlabel.font:		 6x13
Freeciv*reportcitylistlabel.borderWidth:        1
Freeciv*reportcitylistlabel.resizable:          True
Freeciv*reportcitylistlabel.top:                chainTop
Freeciv*reportcitylistlabel.bottom:             chainTop
Freeciv*reportcitylistlabel.left:               chainLeft
Freeciv*reportcitylistlabel.right:              chainRight
Freeciv*reportcitylistlabel.fromVert:           reportcitylabel
Freeciv*reportcitylistlabel.horizDistance:      20

Freeciv*reportcityviewport.width:               600
Freeciv*reportcityviewport.allowVert:           True
Freeciv*reportcityviewport.allowHoriz:          False
Freeciv*reportcityviewport.forceColumns:        true
Freeciv*reportcityviewport.defaultColumns:      1
Freeciv*reportcityviewport.verticalList:        true
Freeciv*reportcityviewport.background:          white
Freeciv*reportcityviewport.resizable:           True
Freeciv*reportcityviewport.top:                 chainTop
Freeciv*reportcityviewport.bottom:              chainBottom
Freeciv*reportcityviewport.left:                chainLeft
Freeciv*reportcityviewport.right:               chainRight
Freeciv*reportcityviewport.fromVert:            reportcitylistlabel

!Freeciv*reportcitylist.font:		     6x13
Freeciv*reportcitylist.forceColumns:        true
Freeciv*reportcitylist.defaultColumns:      1
Freeciv*reportcitylist.verticalList:        true
Freeciv*reportcitylist.background:          white

Freeciv*reportcityclosecommand.label:       _("Close")
Freeciv*reportcityclosecommand.fromVert:    reportcityviewport
Freeciv*reportcityclosecommand.top:         chainBottom
Freeciv*reportcityclosecommand.bottom:      chainBottom
Freeciv*reportcityclosecommand.left:        chainLeft
Freeciv*reportcityclosecommand.right:       chainLeft

Freeciv*reportcitycentercommand.label:       _("Center")
Freeciv*reportcitycentercommand.fromVert:    reportcityviewport
Freeciv*reportcitycentercommand.fromHoriz:   reportcityclosecommand
Freeciv*reportcitycentercommand.top:         chainBottom
Freeciv*reportcitycentercommand.bottom:      chainBottom
Freeciv*reportcitycentercommand.left:        chainLeft
Freeciv*reportcitycentercommand.right:       chainLeft

Freeciv*reportcitypopupcommand.label:       _("Popup")
Freeciv*reportcitypopupcommand.fromVert:    reportcityviewport
Freeciv*reportcitypopupcommand.fromHoriz:   reportcitycentercommand
Freeciv*reportcitypopupcommand.top:         chainBottom
Freeciv*reportcitypopupcommand.bottom:      chainBottom
Freeciv*reportcitypopupcommand.left:        chainLeft
Freeciv*reportcitypopupcommand.right:       chainLeft

Freeciv*reportcitybuycommand.label:       _("Buy")
Freeciv*reportcitybuycommand.fromVert:    reportcityviewport
Freeciv*reportcitybuycommand.fromHoriz:   reportcitypopupcommand
Freeciv*reportcitybuycommand.top:         chainBottom
Freeciv*reportcitybuycommand.bottom:      chainBottom
Freeciv*reportcitybuycommand.left:        chainLeft
Freeciv*reportcitybuycommand.right:       chainLeft

Freeciv*reportcitychangemenubutton.label:       _("Change")
Freeciv*reportcitychangemenubutton.fromVert:    reportcityviewport
Freeciv*reportcitychangemenubutton.fromHoriz:   reportcitybuycommand
Freeciv*reportcitychangemenubutton.top:         chainBottom
Freeciv*reportcitychangemenubutton.bottom:      chainBottom
Freeciv*reportcitychangemenubutton.left:        chainLeft
Freeciv*reportcitychangemenubutton.right:       chainLeft

Freeciv*reportcitychgallcommand.label:       _("Change All...")
Freeciv*reportcitychgallcommand.fromVert:    reportcityviewport
Freeciv*reportcitychgallcommand.fromHoriz:   reportcitychangemenubutton
Freeciv*reportcitychgallcommand.top:         chainBottom
Freeciv*reportcitychgallcommand.bottom:      chainBottom
Freeciv*reportcitychgallcommand.left:        chainLeft
Freeciv*reportcitychgallcommand.right:       chainLeft

Freeciv*reportcityrefreshcommand.label:       _("Refresh")
Freeciv*reportcityrefreshcommand.fromVert:    reportcityviewport
Freeciv*reportcityrefreshcommand.fromHoriz:   reportcitychgallcommand
Freeciv*reportcityrefreshcommand.top:         chainBottom
Freeciv*reportcityrefreshcommand.bottom:      chainBottom
Freeciv*reportcityrefreshcommand.left:        chainLeft
Freeciv*reportcityrefreshcommand.right:       chainLeft

Freeciv*reportcityconfigcommand.label:       _("Configure...")
Freeciv*reportcityconfigcommand.fromVert:    reportcityviewport
Freeciv*reportcityconfigcommand.fromHoriz:   reportcityrefreshcommand
Freeciv*reportcityconfigcommand.top:         chainBottom
Freeciv*reportcityconfigcommand.bottom:      chainBottom
Freeciv*reportcityconfigcommand.left:        chainLeft
Freeciv*reportcityconfigcommand.right:       chainLeft

Freeciv*spaceshipmainform.*.top:                    chainTop
Freeciv*spaceshipmainform.*.bottom:                 chainTop
Freeciv*spaceshipmainform.*.left:                   chainLeft
Freeciv*spaceshipmainform.*.right:                  chainLeft
Freeciv*spaceshipmainform.resizable:                True
Freeciv*spaceshipmainform.background:		gray84
Freeciv*spaceshipmainform*translations:		#override \
			<Key>Return: key-dialog-spaceship-close()

!Freeciv*spaceshipplayerlabel.fromVert:    spaceshipimagecanvas
Freeciv*spaceshipplayerlabel.top:         chainBottom
Freeciv*spaceshipplayerlabel.bottom:      chainBottom
Freeciv*spaceshipplayerlabel.left:        chainLeft
Freeciv*spaceshipplayerlabel.right:       chainLeft

Freeciv*spaceshipimagecanvas.fromVert:    spaceshipplayerlabel
Freeciv*spaceshipimagecanvas.top:         chainBottom
Freeciv*spaceshipimagecanvas.bottom:      chainBottom
Freeciv*spaceshipimagecanvas.left:        chainLeft
Freeciv*spaceshipimagecanvas.right:       chainLeft

! dummy label:
Freeciv*spaceshipinfolabel.label: \
Population:       1234\n\
Support:           100 %\n\
Energy:            100 %\n\
Mass:            12345 tons\n\
Travel time:      1234 years\n\
Success prob.:     100 %\n\
Year of arrival:  1234 AD

Freeciv*spaceshipinfolabel.fromVert:        spaceshipimagecanvas

Freeciv*spaceshipclosecommand.label:       _("Close")
Freeciv*spaceshipclosecommand.fromVert:    spaceshipinfolabel
Freeciv*spaceshipclosecommand.top:         chainBottom
Freeciv*spaceshipclosecommand.bottom:      chainBottom
Freeciv*spaceshipclosecommand.left:        chainLeft
Freeciv*spaceshipclosecommand.right:       chainLeft

Freeciv*spaceshiplaunchcommand.label:       _("Launch")
Freeciv*spaceshiplaunchcommand.fromHoriz:   spaceshipclosecommand
Freeciv*spaceshiplaunchcommand.fromVert:    spaceshipinfolabel
Freeciv*spaceshiplaunchcommand.top:         chainBottom
Freeciv*spaceshiplaunchcommand.bottom:      chainBottom
Freeciv*spaceshiplaunchcommand.left:        chainLeft
Freeciv*spaceshiplaunchcommand.right:       chainLeft

!
! Cities report configure dialog
!
Freeciv*cityconfig.title:        _("Configure Cities Report")

Freeciv*cityconfig*Label.background:   gray84
Freeciv*cityconfig*Toggle.background:  gray

Freeciv*cityconfiglabel.label:         _("Set columns shown")
Freeciv*cityconfiglabel.borderWidth:   0

Freeciv*cityconfigtoggle.internalHeight: 0
Freeciv*cityconfigtoggle.shapeStyle:     oval
Freeciv*cityconfigtoggle.label:          Yes
! dummy label

Freeciv*cityconfigokcommand.label:       _("Close")

!
! Change All dialog
!

Freeciv*chgalldialog.title:		_("Change Production Everywhere")

Freeciv*chgalldialog*chgallform.translations:		#override \
			<Key>Return: key-dialog-chgall-accept() \n\
			<Key>Escape: key-dialog-chgall-cancel()

Freeciv*chgalldialog.*.chgallfrlabel.label:		_("From:")
Freeciv*chgalldialog.*.chgallfrlabel.justify:		left
Freeciv*chgalldialog.*.chgallfrlabel.width:		175
Freeciv*chgalldialog.*.chgallfrlabel.borderWidth:	0
Freeciv*chgalldialog.*.chgallfrlabel.background:	gray84
Freeciv*chgalldialog.*.chgallfrlabel.top:		chainTop
Freeciv*chgalldialog.*.chgallfrlabel.bottom:		chainTop
Freeciv*chgalldialog.*.chgallfrlabel.left:		chainLeft
Freeciv*chgalldialog.*.chgallfrlabel.right:		rubber

Freeciv*chgalldialog.*.chgalltolabel.label:		_("To:")
Freeciv*chgalldialog.*.chgalltolabel.justify:		left
Freeciv*chgalldialog.*.chgalltolabel.width:		175
Freeciv*chgalldialog.*.chgalltolabel.borderWidth:	0
Freeciv*chgalldialog.*.chgalltolabel.background:	gray84
Freeciv*chgalldialog.*.chgalltolabel.fromHoriz:		chgallfrlabel
Freeciv*chgalldialog.*.chgalltolabel.top:		chainTop
Freeciv*chgalldialog.*.chgalltolabel.bottom:		chainTop
Freeciv*chgalldialog.*.chgalltolabel.left:		rubber
Freeciv*chgalldialog.*.chgalltolabel.right:		chainRight

Freeciv*chgalldialog.*.chgallfrviewport.allowVert:	True
Freeciv*chgalldialog.*.chgallfrviewport.fromVert:	chgallfrlabel
Freeciv*chgalldialog.*.chgallfrviewport.top:		chainTop
Freeciv*chgalldialog.*.chgallfrviewport.bottom:		chainBottom
Freeciv*chgalldialog.*.chgallfrviewport.left:		chainLeft
Freeciv*chgalldialog.*.chgallfrviewport.right:		rubber

Freeciv*chgalldialog.*.chgalltoviewport.allowVert:	True
Freeciv*chgalldialog.*.chgalltoviewport.fromVert:	chgalltolabel
Freeciv*chgalldialog.*.chgalltoviewport.fromHoriz:	chgallfrviewport
Freeciv*chgalldialog.*.chgalltoviewport.top:		chainTop
Freeciv*chgalldialog.*.chgalltoviewport.bottom:		chainBottom
Freeciv*chgalldialog.*.chgalltoviewport.left:		rubber
Freeciv*chgalldialog.*.chgalltoviewport.right:		chainRight

Freeciv*chgalldialog.*.chgallfrlist.width:		175
Freeciv*chgalldialog.*.chgallfrlist.height:		245
Freeciv*chgalldialog.*.chgallfrlist.defaultColumns:	1
Freeciv*chgalldialog.*.chgallfrlist.defaultColumns:	1
Freeciv*chgalldialog.*.chgallfrlist.background:		white

Freeciv*chgalldialog.*.chgalltolist.width:		175
Freeciv*chgalldialog.*.chgalltolist.height:		245
Freeciv*chgalldialog.*.chgalltolist.defaultColumns:	1
Freeciv*chgalldialog.*.chgalltolist.forceColumns:	True
Freeciv*chgalldialog.*.chgalltolist.background:		white

Freeciv*chgalldialog.*.chgallchangecommand.label:	_("Change")
Freeciv*chgalldialog.*.chgallchangecommand.fromVert:	chgallfrviewport
Freeciv*chgalldialog.*.chgallchangecommand.top:		chainBottom
Freeciv*chgalldialog.*.chgallchangecommand.bottom:	chainBottom
Freeciv*chgalldialog.*.chgallchangecommand.left:	chainLeft
Freeciv*chgalldialog.*.chgallchangecommand.right:	chainLeft

Freeciv*chgalldialog.*.chgallrefreshcommand.label:	_("Refresh")
Freeciv*chgalldialog.*.chgallrefreshcommand.fromVert:	chgallfrviewport
Freeciv*chgalldialog.*.chgallrefreshcommand.fromHoriz:	chgallchangecommand
Freeciv*chgalldialog.*.chgallrefreshcommand.top:	chainBottom
Freeciv*chgalldialog.*.chgallrefreshcommand.bottom:	chainBottom
Freeciv*chgalldialog.*.chgallrefreshcommand.left:	chainLeft
Freeciv*chgalldialog.*.chgallrefreshcommand.right:	chainLeft

Freeciv*chgalldialog.*.chgallcancelcommand.label:	_("Cancel")
Freeciv*chgalldialog.*.chgallcancelcommand.fromVert:	chgallfrviewport
Freeciv*chgalldialog.*.chgallcancelcommand.fromHoriz:	chgallrefreshcommand
Freeciv*chgalldialog.*.chgallcancelcommand.top:		chainBottom
Freeciv*chgalldialog.*.chgallcancelcommand.bottom:	chainBottom
Freeciv*chgalldialog.*.chgallcancelcommand.left:	chainLeft
Freeciv*chgalldialog.*.chgallcancelcommand.right:	chainLeft

!
! Economy report dialog
!
Freeciv*reporteconomypopup.title:		_("Economy")
Freeciv*reporteconomypopup.allowShellResize:	True

Freeciv*reporteconomyform.resizable:	true
Freeciv*reporteconomyform.top:		chainTop
Freeciv*reporteconomyform.bottom:	chainBottom
Freeciv*reporteconomyform.left:		chainLeft
Freeciv*reporteconomyform.right:	chainRight

Freeciv*reporteconomylabel.resizable:	true
!*reporteconomylabel.width:		200
Freeciv*reporteconomylabel.justify:	center
Freeciv*reporteconomylabel.borderWidth:	0
Freeciv*reporteconomylabel.background:	gray84
Freeciv*reporteconomylabel.top:		chainTop
Freeciv*reporteconomylabel.bottom:	chainTop
Freeciv*reporteconomylabel.left:	chainLeft
Freeciv*reporteconomylabel.right:	chainRight

Freeciv*reporteconomylistlabel.resizable:	true
Freeciv*reporteconomylistlabel.justify:		left
Freeciv*reporteconomylistlabel.borderWidth:	1
Freeciv*reporteconomylistlabel.top:		chainTop
Freeciv*reporteconomylistlabel.bottom:		chainTop
Freeciv*reporteconomylistlabel.left:		chainLeft
Freeciv*reporteconomylistlabel.right:		chainRight
Freeciv*reporteconomylistlabel.fromVert:	reporteconomylabel
Freeciv*reporteconomylistlabel.label:	_("Building Name       Count Cost Total")
Freeciv*reporteconomylist.fromVert:		reporteconomylistlabel
Freeciv*reporteconomylist.forceColumns:		true
Freeciv*reporteconomylist.defaultColumns:	1
Freeciv*reporteconomylist.verticalList:		true
Freeciv*reporteconomylist.resizable:		true
Freeciv*reporteconomylist.top:			chainTop
Freeciv*reporteconomylist.bottom:		chainBottom
Freeciv*reporteconomylist.left:			chainLeft
Freeciv*reporteconomylist.right:		chainRight
Freeciv*reporteconomylist.background:		white

! dummy label:
Freeciv*reporteconomylabel2.label:		Total Cost:
Freeciv*reporteconomylabel2.resizable:		true
Freeciv*reporteconomylabel2.justify:		left
Freeciv*reporteconomylabel2.borderWidth:	1
Freeciv*reporteconomylabel2.top:		chainBottom
Freeciv*reporteconomylabel2.bottom:		chainBottom
Freeciv*reporteconomylabel2.left:		chainLeft
Freeciv*reporteconomylabel2.right:		chainRight
Freeciv*reporteconomylabel2.fromVert:		reporteconomylist

Freeciv*reporteconomyclosecommand.label:	_("Close")
Freeciv*reporteconomyclosecommand.fromVert:	reporteconomylabel2
Freeciv*reporteconomyclosecommand.top:		chainBottom
Freeciv*reporteconomyclosecommand.bottom:	chainBottom
Freeciv*reporteconomyclosecommand.left:		chainLeft
Freeciv*reporteconomyclosecommand.right:	chainLeft

Freeciv*reporteconomysellredundantcommand.label:	_("Sell Redundant")
Freeciv*reporteconomysellredundantcommand.fromVert:	reporteconomylabel2
Freeciv*reporteconomysellredundantcommand.fromHoriz:	reporteconomyclosecommand
Freeciv*reporteconomysellredundantcommand.top:		chainBottom
Freeciv*reporteconomysellredundantcommand.bottom:	chainBottom
Freeciv*reporteconomysellredundantcommand.left:		chainLeft
Freeciv*reporteconomysellredundantcommand.right:	chainLeft

Freeciv*reporteconomysellallcommand.label:	_("Sell All")
Freeciv*reporteconomysellallcommand.fromVert:	reporteconomylabel2
Freeciv*reporteconomysellallcommand.fromHoriz:	reporteconomysellredundantcommand
Freeciv*reporteconomysellallcommand.top:	chainBottom
Freeciv*reporteconomysellallcommand.bottom:	chainBottom
Freeciv*reporteconomysellallcommand.left:	chainLeft
Freeciv*reporteconomysellallcommand.right:	chainLeft

!
! Active units report dialog
!
Freeciv*reportactiveunitspopup.title:              _("Units")
Freeciv*reportactiveunitspopup.allowShellResize:   True

Freeciv*reportactiveunitsform.resizable:           true
Freeciv*reportactiveunitsform.top:                 chainTop
Freeciv*reportactiveunitsform.bottom:              chainBottom
Freeciv*reportactiveunitsform.left:                chainLeft
Freeciv*reportactiveunitsform.right:               chainRight

Freeciv*reportactiveunitslabel.resizable:          true
!*reportactiveunitslabel.width:              200
Freeciv*reportactiveunitslabel.justify:            center
Freeciv*reportactiveunitslabel.borderWidth:        0
Freeciv*reportactiveunitslabel.background:         gray84
Freeciv*reportactiveunitslabel.top:                chainTop
Freeciv*reportactiveunitslabel.bottom:             chainTop
Freeciv*reportactiveunitslabel.left:               chainLeft
Freeciv*reportactiveunitslabel.right:              chainRight

Freeciv*reportactiveunitslistlabel.resizable:          true
Freeciv*reportactiveunitslistlabel.justify:            left
Freeciv*reportactiveunitslistlabel.borderWidth:        1
Freeciv*reportactiveunitslistlabel.top:                chainTop
Freeciv*reportactiveunitslistlabel.bottom:             chainTop
Freeciv*reportactiveunitslistlabel.left:               chainLeft
Freeciv*reportactiveunitslistlabel.right:              chainRight
Freeciv*reportactiveunitslistlabel.fromVert:           reportactiveunitslabel
Freeciv*reportactiveunitslistlabel.label: _("\
Unit Type            Upgrade  In-Prog   Active   Shield     Food")
Freeciv*reportactiveunitslist.fromVert:            reportactiveunitslistlabel
Freeciv*reportactiveunitslist.forceColumns:        true
Freeciv*reportactiveunitslist.defaultColumns:      1
Freeciv*reportactiveunitslist.verticalList:        true
Freeciv*reportactiveunitslist.resizable:           true
Freeciv*reportactiveunitslist.top:                 chainTop
Freeciv*reportactiveunitslist.bottom:              chainBottom
Freeciv*reportactiveunitslist.left:                chainLeft
Freeciv*reportactiveunitslist.right:               chainRight
Freeciv*reportactiveunitslist.background:          white

Freeciv*reportactiveunitslabel2.resizable:          true
Freeciv*reportactiveunitslabel2.justify:            left
Freeciv*reportactiveunitslabel2.borderWidth:        1
Freeciv*reportactiveunitslabel2.top:                chainBottom
Freeciv*reportactiveunitslabel2.bottom:             chainBottom
Freeciv*reportactiveunitslabel2.left:               chainLeft
Freeciv*reportactiveunitslabel2.right:              chainRight
Freeciv*reportactiveunitslabel2.fromVert:           reportactiveunitslist

Freeciv*reportactiveunitsclosecommand.label:       _("Close")
Freeciv*reportactiveunitsclosecommand.fromVert:    reportactiveunitslabel2
Freeciv*reportactiveunitsclosecommand.top:         chainBottom
Freeciv*reportactiveunitsclosecommand.bottom:      chainBottom
Freeciv*reportactiveunitsclosecommand.left:        chainLeft
Freeciv*reportactiveunitsclosecommand.right:       chainLeft

Freeciv*reportactiveunitsupgradecommand.label:       _("Upgrade")
Freeciv*reportactiveunitsupgradecommand.fromVert:    reportactiveunitslabel2
Freeciv*reportactiveunitsupgradecommand.fromHoriz:   reportactiveunitsclosecommand
Freeciv*reportactiveunitsupgradecommand.top:         chainBottom
Freeciv*reportactiveunitsupgradecommand.bottom:      chainBottom
Freeciv*reportactiveunitsupgradecommand.left:        chainLeft
Freeciv*reportactiveunitsupgradecommand.right:       chainLeft

Freeciv*reportactiveunitsrefreshcommand.label:       _("Refresh")
Freeciv*reportactiveunitsrefreshcommand.fromVert:    reportactiveunitslabel2
Freeciv*reportactiveunitsrefreshcommand.fromHoriz:   reportactiveunitsupgradecommand
Freeciv*reportactiveunitsrefreshcommand.top:         chainBottom
Freeciv*reportactiveunitsrefreshcommand.bottom:      chainBottom
Freeciv*reportactiveunitsrefreshcommand.left:        chainLeft
Freeciv*reportactiveunitsrefreshcommand.right:       chainLeft


!
! Worklist report dialog
!
Freeciv*worklistreportdialog.title:			_("Worklists")

Freeciv*worklistreportdialog.*.dlabel.label: 		_("Available worklists")
Freeciv*worklistreportdialog.*.dlabel.borderWidth:  	0
Freeciv*worklistreportdialog.*.dlabel.top:		chainTop
Freeciv*worklistreportdialog.*.dlabel.bottom:		chainTop
Freeciv*worklistreportdialog.*.dlabel.left:		chainLeft
Freeciv*worklistreportdialog.*.dlabel.right:		chainLeft
Freeciv*worklistreportdialog.*.dlabel.background:	gray84

Freeciv*worklistreportdialog.*.dview.allowVert: 	True
Freeciv*worklistreportdialog.*.dview.top:		chainTop
Freeciv*worklistreportdialog.*.dview.bottom:		chainBottom
Freeciv*worklistreportdialog.*.dview.left:		chainLeft
Freeciv*worklistreportdialog.*.dview.right:		chainRight

Freeciv*worklistreportdialog.*.dlist.background:	white

Freeciv*worklistreportdialog.*.buttonclose.label: 	_("Close")
Freeciv*worklistreportdialog.*.buttonclose.top:		chainBottom
Freeciv*worklistreportdialog.*.buttonclose.bottom:	chainBottom
Freeciv*worklistreportdialog.*.buttonclose.left:	chainLeft
Freeciv*worklistreportdialog.*.buttonclose.right:	chainLeft

Freeciv*worklistreportdialog.*.buttonedit.label: 	_("Edit")
Freeciv*worklistreportdialog.*.buttonedit.top:		chainBottom
Freeciv*worklistreportdialog.*.buttonedit.bottom:	chainBottom
Freeciv*worklistreportdialog.*.buttonedit.left:		chainLeft
Freeciv*worklistreportdialog.*.buttonedit.right:	chainLeft

Freeciv*worklistreportdialog.*.buttonrename.label: 	_("Rename")
Freeciv*worklistreportdialog.*.buttonrename.top:	chainTop
Freeciv*worklistreportdialog.*.buttonrename.bottom:	chainTop
Freeciv*worklistreportdialog.*.buttonrename.left:	chainRight
Freeciv*worklistreportdialog.*.buttonrename.right:	chainRight
Freeciv*renameworklist.title: 				_("Rename worklist")
Freeciv*renameworklist*ilable.background: 		gray84
Freeciv*renameworklist*iinput.width: 			200

Freeciv*worklistreportdialog.*.buttoninsertwl.label: 	_("Insert")
Freeciv*worklistreportdialog.*.buttoninsertwl.top:	chainTop
Freeciv*worklistreportdialog.*.buttoninsertwl.bottom:	chainTop
Freeciv*worklistreportdialog.*.buttoninsertwl.left:	chainRight
Freeciv*worklistreportdialog.*.buttoninsertwl.right:	chainRight

Freeciv*worklistreportdialog.*.buttondeletewl.label: 	_("Delete")
Freeciv*worklistreportdialog.*.buttondeletewl.top:	chainTop
Freeciv*worklistreportdialog.*.buttondeletewl.bottom:	chainTop
Freeciv*worklistreportdialog.*.buttondeletewl.left:	chainRight
Freeciv*worklistreportdialog.*.buttondeletewl.right:	chainRight


!
! menus
!
Freeciv*gamemenu.label:                 _("Game")
Freeciv*governmentmenu.label:           _("Government")
Freeciv*viewmenu.label:                 _("?verb:View")
Freeciv*ordersmenu.label:               _("Orders")
Freeciv*reportsmenu.label:              _("Reports")
Freeciv*editormenu.label:               _("Editor")
Freeciv*helpmenu.label:                 _("Help")
Freeciv*gamemenu.background:            gray84
Freeciv*gamemenu.foreground:            black
Freeciv*governmentmenu.background:      gray84
Freeciv*governmentmenu.foreground:      black
Freeciv*viewmenu.background:            gray84
Freeciv*viewmenu.foreground:            black
Freeciv*ordersmenu.background:          gray84
Freeciv*ordersmenu.foreground:          black
Freeciv*reportsmenu.background:         gray84
Freeciv*reportsmenu.foreground:         black
Freeciv*editormenu.background:          gray84
Freeciv*editormenu.foreground:          black
Freeciv*helpmenu.background:            gray84
Freeciv*helpmenu.foreground:            black
Freeciv*gamemenu.borderWidth:           0
Freeciv*governmentmenu.borderWidth:     0
Freeciv*viewmenu.borderWidth:           0
Freeciv*ordersmenu.borderWidth:         0
Freeciv*reportsmenu.borderWidth:        0
Freeciv*editormenu.borderWidth:         0
Freeciv*helpmenu.borderWidth:           0
Freeciv*gamemenu.left:                  chainLeft
Freeciv*gamemenu.right:                 chainLeft
Freeciv*governmentmenu.fromHoriz:       gamemenu
Freeciv*governmentmenu.left:            chainLeft
Freeciv*governmentmenu.right:           chainLeft
Freeciv*viewmenu.fromHoriz:             governmentmenu
Freeciv*viewmenu.left:                  chainLeft
Freeciv*viewmenu.right:                 chainLeft
Freeciv*ordersmenu.fromHoriz:           viewmenu
Freeciv*ordersmenu.left:                chainLeft
Freeciv*ordersmenu.right:               chainLeft
Freeciv*reportsmenu.fromHoriz:          ordersmenu
Freeciv*reportsmenu.left:               chainLeft
Freeciv*reportsmenu.right:              chainLeft
Freeciv*editormenu.fromHoriz:           reportsmenu
Freeciv*editormenu.left:                chainLeft
Freeciv*editormenu.right:               chainLeft
Freeciv*helpmenu.fromHoriz:             editormenu
Freeciv*helpmenu.left:                  chainLeft
Freeciv*helpmenu.right:                 chainLeft
Freeciv*menu.background:                gray84


!
! change city production dialog
!
Freeciv*changedialog.title: _("Change Production")

Freeciv*changedialog.*.dlabel.label: _("Select new production")
Freeciv*changedialog.*.dlabel.borderWidth:  0
Freeciv*changedialog.*.dlabel.top:		chainTop
Freeciv*changedialog.*.dlabel.bottom:		chainTop
Freeciv*changedialog.*.dlabel.left:		chainLeft
Freeciv*changedialog.*.dlabel.right:		chainLeft

Freeciv*changedialog.*.dview.allowVert: True
Freeciv*changedialog.*.dview.top:		chainTop
Freeciv*changedialog.*.dview.bottom:		chainBottom
Freeciv*changedialog.*.dview.left:		chainLeft

Freeciv*changedialog.*.dlist.background:	white

Freeciv*changedialog.*.buttonchange.label: _("Change")
Freeciv*changedialog.*.buttonchange.top:	chainBottom
Freeciv*changedialog.*.buttonchange.bottom:	chainBottom
Freeciv*changedialog.*.buttonchange.left:	chainLeft
Freeciv*changedialog.*.buttonchange.right:	chainLeft

Freeciv*changedialog.*.buttoncancel.label: _("Cancel")
Freeciv*changedialog.*.buttoncancel.top:	chainBottom
Freeciv*changedialog.*.buttoncancel.bottom:	chainBottom
Freeciv*changedialog.*.buttoncancel.left:	chainLeft
Freeciv*changedialog.*.buttoncancel.right:	chainLeft

Freeciv*changedialog.*.buttonhelp.label: _("Help")
Freeciv*changedialog.*.buttonhelp.top:		chainBottom
Freeciv*changedialog.*.buttonhelp.bottom:	chainBottom
Freeciv*changedialog.*.buttonhelp.left:		chainLeft
Freeciv*changedialog.*.buttonhelp.right:	chainLeft


!
! city production worklist dialog
!
Freeciv*worklistdialog.title:			_("Production Worklist")

Freeciv*worklistdialog.*.worklistlabel.label: 	_("Current worklist")
Freeciv*worklistdialog.*.worklistlabel.borderWidth:  0
Freeciv*worklistdialog.*.worklistlabel.top:	chainTop
Freeciv*worklistdialog.*.worklistlabel.bottom:	chainTop
Freeciv*worklistdialog.*.worklistlabel.left:	chainLeft
Freeciv*worklistdialog.*.worklistlabel.right:	chainLeft

Freeciv*worklistdialog.*.availlabel.label: 	_("Available targets")
Freeciv*worklistdialog.*.availlabel.borderWidth:  0
Freeciv*worklistdialog.*.availlabel.top:	chainTop
Freeciv*worklistdialog.*.availlabel.bottom:	chainTop
Freeciv*worklistdialog.*.availlabel.left:	chainLeft
Freeciv*worklistdialog.*.availlabel.right:	chainLeft

Freeciv*worklistdialog.*.wview.allowVert: 	True
Freeciv*worklistdialog.*.wview.top:		chainTop
Freeciv*worklistdialog.*.wview.bottom:		chainBottom
Freeciv*worklistdialog.*.wview.left:		chainLeft

Freeciv*worklistdialog.*.wlist.background:	white

Freeciv*worklistdialog.*.aview.allowVert: 	True
Freeciv*worklistdialog.*.aview.top:		chainTop
Freeciv*worklistdialog.*.aview.bottom:		chainBottom
Freeciv*worklistdialog.*.aview.right:		chainRight

Freeciv*worklistdialog.*.alist.background:	white

! The form for the worklist action buttons (insert, delete, etc.).
Freeciv*worklistdialog.*.dform.top:		chainTop
Freeciv*worklistdialog.*.dform.bottom:		chainTop
Freeciv*worklistdialog.*.dform.left:		rubber

Freeciv*worklistdialog.*.buttonprepend.label: 	_("Prepend")
Freeciv*worklistdialog.*.buttonprepend.top:	chainBottom
Freeciv*worklistdialog.*.buttonprepend.bottom:	chainBottom
Freeciv*worklistdialog.*.buttonprepend.left:	chainLeft
Freeciv*worklistdialog.*.buttonprepend.right:	chainLeft

Freeciv*worklistdialog.*.buttoninsert.label: 	_("Insert")
Freeciv*worklistdialog.*.buttoninsert.top:	chainBottom
Freeciv*worklistdialog.*.buttoninsert.bottom:	chainBottom
Freeciv*worklistdialog.*.buttoninsert.left:	chainLeft
Freeciv*worklistdialog.*.buttoninsert.right:	chainLeft

Freeciv*worklistdialog.*.buttondelete.label: 	_("Delete")
Freeciv*worklistdialog.*.buttondelete.top:	chainBottom
Freeciv*worklistdialog.*.buttondelete.bottom:	chainBottom
Freeciv*worklistdialog.*.buttondelete.left:	chainLeft
Freeciv*worklistdialog.*.buttondelete.right:	chainLeft

Freeciv*worklistdialog.*.buttonup.label: 	_("Up")
Freeciv*worklistdialog.*.buttonup.top:		chainBottom
Freeciv*worklistdialog.*.buttonup.bottom:	chainBottom
Freeciv*worklistdialog.*.buttonup.left:		chainLeft
Freeciv*worklistdialog.*.buttonup.right:	chainLeft

Freeciv*worklistdialog.*.buttondown.label: 	_("Down")
Freeciv*worklistdialog.*.buttondown.top:	chainBottom
Freeciv*worklistdialog.*.buttondown.bottom:	chainBottom
Freeciv*worklistdialog.*.buttondown.left:	chainLeft
Freeciv*worklistdialog.*.buttondown.right:	chainLeft

Freeciv*worklistdialog.*.buttoncancel.label: 	_("Cancel")
Freeciv*worklistdialog.*.buttoncancel.top:	chainBottom
Freeciv*worklistdialog.*.buttoncancel.bottom:	chainBottom
Freeciv*worklistdialog.*.buttoncancel.left:	chainLeft
Freeciv*worklistdialog.*.buttoncancel.right:	chainLeft

Freeciv*worklistdialog.*.buttonok.label: 	_("  Ok  ")
Freeciv*worklistdialog.*.buttonok.top:		chainBottom
Freeciv*worklistdialog.*.buttonok.bottom:	chainBottom
Freeciv*worklistdialog.*.buttonok.left:		chainLeft
Freeciv*worklistdialog.*.buttonok.right:	chainLeft

Freeciv*worklistdialog.*.buttonworklisthelp.label: 	_("Help")
Freeciv*worklistdialog.*.buttonworklisthelp.top:	chainBottom
Freeciv*worklistdialog.*.buttonworklisthelp.bottom:	chainBottom
Freeciv*worklistdialog.*.buttonworklisthelp.left:	chainLeft
Freeciv*worklistdialog.*.buttonworklisthelp.right:	chainLeft

Freeciv*worklistdialog.*.buttonavailhelp.label: 	_("Help")
Freeciv*worklistdialog.*.buttonavailhelp.top:		chainBottom
Freeciv*worklistdialog.*.buttonavailhelp.bottom:	chainBottom
Freeciv*worklistdialog.*.buttonavailhelp.left:		chainLeft
Freeciv*worklistdialog.*.buttonavailhelp.right:		chainLeft

Freeciv*worklistdialog.*.showadvancedlabel.label: 	_("Show future targets:")
Freeciv*worklistdialog.*.showadvancedlabel.background:  gray84
Freeciv*worklistdialog.*.showadvancedlabel.borderWidth:	0
Freeciv*worklistdialog.*.showadvancedlabel.top:		chainBottom
Freeciv*worklistdialog.*.showadvancedlabel.bottom:	chainBottom
Freeciv*worklistdialog.*.showadvancedlabel.left:	chainLeft
Freeciv*worklistdialog.*.showadvancedlabel.right:	chainLeft

Freeciv*worklistdialog.*.buttonshowadvanced.label: 	_("Yes")
Freeciv*worklistdialog.*.buttonshowadvanced.foreground: Black
Freeciv*worklistdialog.*.buttonshowadvanced.background: gray84
Freeciv*worklistdialog.*.buttonshowadvanced.shapeStyle: oval
Freeciv*worklistdialog.*.buttonshowadvanced.top:	chainBottom
Freeciv*worklistdialog.*.buttonshowadvanced.bottom:	chainBottom
Freeciv*worklistdialog.*.buttonshowadvanced.left:	chainLeft
Freeciv*worklistdialog.*.buttonshowadvanced.right:	chainLeft

!
! city buy production dialog
!
Freeciv*buydialog.title: _("Buy It!")
Freeciv*buydialog.*.dlabel.borderWidth:  0
Freeciv*buydialog.*.button0.label:     _("Yes")
Freeciv*buydialog.*.button0.fromVert:  dlabel
Freeciv*buydialog.*.button1.label:     _("No")
Freeciv*buydialog.*.button1.fromVert:  dlabel
Freeciv*buydialog.*.button1.fromHoriz: button0

!
! trade dialog
!
Freeciv*citytradedialog.title: _("Trade Routes")
Freeciv*citytradedialog.*.dlabel.borderWidth:  0
Freeciv*citytradedialog.*.button0.label:     Done
Freeciv*citytradedialog.*.button0.fromVert:  dlabel

!
! sell dialog
!
Freeciv*selldialog.title: _("Sell It!")
Freeciv*selldialog.*.dlabel.borderWidth:  0
Freeciv*selldialog.*.button0.label:     _("Yes")
Freeciv*selldialog.*.button0.fromVert:  dlabel
Freeciv*selldialog.*.button1.label:     _("No")
Freeciv*selldialog.*.button1.fromVert:  dlabel
Freeciv*selldialog.*.button1.fromHoriz: button0

!
! buy dialog
!
Freeciv*buynodialog.title: _("Buy It!")
Freeciv*buynodialog.*.dlabel.borderWidth:  0
Freeciv*buynodialog.*.button0.label:     _("Darn")
Freeciv*buynodialog.*.button0.fromVert:  dlabel

!
! diplomat dialog
!
Freeciv*diplomatdialog.title: _("Your Unit Has Arrived")
Freeciv*diplomatdialog.dform.*.justify: Center
Freeciv*diplomatdialog.dform.*.width:       160
Freeciv*diplomatdialog.dform.dlabel.width:  320
Freeciv*diplomatdialog.*.dlabel.borderWidth:  0
Freeciv*diplomatdialog.*.button0.fromVert:  dlabel

Freeciv*diplomatdialog.*.button1.fromVert:  dlabel
Freeciv*diplomatdialog.*.button1.fromHoriz: button0

Freeciv*diplomatdialog.*.button2.fromVert:  button0

Freeciv*diplomatdialog.*.button3.fromVert:  button1
Freeciv*diplomatdialog.*.button3.fromHoriz: button2

Freeciv*diplomatdialog.*.button4.fromVert:  button2

Freeciv*diplomatdialog.*.button5.fromVert:  button3
Freeciv*diplomatdialog.*.button5.fromHoriz: button4

Freeciv*diplomatdialog.*.button6.fromVert:  button4

Freeciv*diplomatdialog.*.button7.fromVert:  button5
Freeciv*diplomatdialog.*.button7.fromHoriz: button6

Freeciv*diplomatdialog.*.button8.fromVert:  button6

Freeciv*diplomatdialog.*.button9.fromVert:  button7
Freeciv*diplomatdialog.*.button9.fromHoriz: button8

Freeciv*diplomatdialog.*.button10.fromVert:  button8

Freeciv*diplomatdialog.*.button11.fromVert:  button9
Freeciv*diplomatdialog.*.button11.fromHoriz: button10

Freeciv*diplomatdialog.*.button12.fromVert:  button10

Freeciv*diplomatdialog.*.button13.fromVert:  button11
Freeciv*diplomatdialog.*.button13.fromHoriz: button12

Freeciv*diplomatdialog.*.button14.label:     _("Keep moving")
Freeciv*diplomatdialog.*.button14.fromVert:  button12

Freeciv*diplomatdialog.*.button15.label:     _("Cancel")
Freeciv*diplomatdialog.*.button15.fromVert:  button13
Freeciv*diplomatdialog.*.button15.fromHoriz: button14

!
! Spy Steal Tech Dialog
!
Freeciv*spystealtechpopup.title: _("Steal Technology")
Freeciv*spystealtechpopup.allowShellResize: True
Freeciv*spystealtechform.resizable:           true
Freeciv*spystealtechform.top:                 chainTop
Freeciv*spystealtechform.bottom:              chainBottom
Freeciv*spystealtechform.left:                chainLeft
Freeciv*spystealtechform.right:               chainRight
Freeciv*spystealtechlistlabel.resizable:          true
Freeciv*spystealtechlistlabel.justify:            left
Freeciv*spystealtechlistlabel.borderWidth:        1
Freeciv*spystealtechlistlabel.top:                chainTop
Freeciv*spystealtechlistlabel.bottom:             chainTop
Freeciv*spystealtechlistlabel.left:               chainLeft
Freeciv*spystealtechlistlabel.right:              chainRight
Freeciv*spystealtechlistlabel.background:         gray84
Freeciv*spystealtechlistlabel.label: _("Select Advance to Steal")
Freeciv*spystealtechlist.fromVert:            spystealtechlistlabel
Freeciv*spystealtechlist.forceColumns:        true
Freeciv*spystealtechlist.defaultColumns:      1
Freeciv*spystealtechlist.verticalList:        true
Freeciv*spystealtechlist.resizable:           true
Freeciv*spystealtechlist.top:                 chainTop
Freeciv*spystealtechlist.bottom:              chainBottom
Freeciv*spystealtechlist.left:                chainLeft
Freeciv*spystealtechlist.right:               chainRight
Freeciv*spystealtechclosecommand.label:       _("Close")
Freeciv*spystealtechclosecommand.fromVert:    spystealtechlist
Freeciv*spystealtechclosecommand.top:         chainBottom
Freeciv*spystealtechclosecommand.bottom:      chainBottom
Freeciv*spystealtechclosecommand.left:        chainLeft
Freeciv*spystealtechclosecommand.right:       chainLeft
Freeciv*spystealtechcommand.label:       _("Steal")
Freeciv*spystealtechcommand.fromVert:    spystealtechlist
Freeciv*spystealtechcommand.fromHoriz:   spystealtechclosecommand
Freeciv*spystealtechcommand.top:         chainBottom
Freeciv*spystealtechcommand.bottom:      chainBottom
Freeciv*spystealtechcommand.left:        chainLeft
Freeciv*spystealtechcommand.right:       chainLeft

!
! Spy Sabotage Dialog
!
Freeciv*spysabotageimprovementspopup.title:  _("Sabotage Improvements")
Freeciv*spysabotageimprovementspopup.allowShellResize: True
Freeciv*spysabotageimprovementsform.resizable:           true
Freeciv*spysabotageimprovementsform.top:                 chainTop
Freeciv*spysabotageimprovementsform.bottom:              chainBottom
Freeciv*spysabotageimprovementsform.left:                chainLeft
Freeciv*spysabotageimprovementsform.right:               chainRight
Freeciv*spysabotageimprovementslistlabel.resizable:          true
Freeciv*spysabotageimprovementslistlabel.justify:            left
Freeciv*spysabotageimprovementslistlabel.borderWidth:        1
Freeciv*spysabotageimprovementslistlabel.top:                chainTop
Freeciv*spysabotageimprovementslistlabel.bottom:             chainTop
Freeciv*spysabotageimprovementslistlabel.left:               chainLeft
Freeciv*spysabotageimprovementslistlabel.right:              chainRight
Freeciv*spysabotageimprovementslistlabel.background:         gray84
Freeciv*spysabotageimprovementslistlabel.label: _("Select Improvement to Sabotage")
Freeciv*spysabotageimprovementslist.fromVert:            spysabotageimprovementslistlabel
Freeciv*spysabotageimprovementslist.forceColumns:        true
Freeciv*spysabotageimprovementslist.defaultColumns:      1
Freeciv*spysabotageimprovementslist.verticalList:        true
Freeciv*spysabotageimprovementslist.resizable:           true
Freeciv*spysabotageimprovementslist.top:                 chainTop
Freeciv*spysabotageimprovementslist.bottom:              chainBottom
Freeciv*spysabotageimprovementslist.left:                chainLeft
Freeciv*spysabotageimprovementslist.right:               chainRight
Freeciv*spysabotageimprovementsclosecommand.label:       _("Close")
Freeciv*spysabotageimprovementsclosecommand.fromVert:    spysabotageimprovementslist
Freeciv*spysabotageimprovementsclosecommand.top:         chainBottom
Freeciv*spysabotageimprovementsclosecommand.bottom:      chainBottom
Freeciv*spysabotageimprovementsclosecommand.left:        chainLeft
Freeciv*spysabotageimprovementsclosecommand.right:       chainLeft
Freeciv*spysabotageimprovementscommand.label:       _("Sabotage")
Freeciv*spysabotageimprovementscommand.fromVert:    spysabotageimprovementslist
Freeciv*spysabotageimprovementscommand.fromHoriz:   spysabotageimprovementsclosecommand
Freeciv*spysabotageimprovementscommand.top:         chainBottom
Freeciv*spysabotageimprovementscommand.bottom:      chainBottom
Freeciv*spysabotageimprovementscommand.left:        chainLeft
Freeciv*spysabotageimprovementscommand.right:       chainLeft

!
! diplomat bribe dialog
!
Freeciv*diplomatbribedialog.title: _("Bribe Enemy Unit")
Freeciv*diplomatbribedialog.*.dlabel.borderWidth:  0
Freeciv*diplomatbribedialog.*.button0.label:     _("Yes")
Freeciv*diplomatbribedialog.*.button0.fromVert:  dlabel
Freeciv*diplomatbribedialog.*.button1.label:     _("No")
Freeciv*diplomatbribedialog.*.button1.fromVert:  dlabel
Freeciv*diplomatbribedialog.*.button1.fromHoriz: button0

!
! diplomat revolt dialog
!
Freeciv*diplomatrevoltdialog.title: _("Incite a Revolt!")
Freeciv*diplomatrevoltdialog.*.dlabel.borderWidth:  0
Freeciv*diplomatrevoltdialog.*.button0.label:     _("Yes")
Freeciv*diplomatrevoltdialog.*.button0.fromVert:  dlabel
Freeciv*diplomatrevoltdialog.*.button1.label:     _("No")
Freeciv*diplomatrevoltdialog.*.button1.fromVert:  dlabel
Freeciv*diplomatrevoltdialog.*.button1.fromHoriz: button0

!
! diplomat no gold bribe dialog
!
Freeciv*diplomatnogolddialog.title: _("Traitors Demand Too Much!")
Freeciv*diplomatnogolddialog.*.dlabel.borderWidth:  0
Freeciv*diplomatnogolddialog.*.button0.label:     _("Darn")
Freeciv*diplomatnogolddialog.*.button0.fromVert:  dlabel

!
! revolution dialog
!
Freeciv*revolutiondialog.title: _("Revolution!")
Freeciv*revolutiondialog.*.dlabel.borderWidth:  0
Freeciv*revolutiondialog.*.button0.label:     _("Yes")
Freeciv*revolutiondialog.*.button0.fromVert:  dlabel
Freeciv*revolutiondialog.*.button1.label:     _("No")
Freeciv*revolutiondialog.*.button1.fromVert:  dlabel
Freeciv*revolutiondialog.*.button1.fromHoriz: button0

!
! upgrade dialog
!
Freeciv*upgradedialog.title: _("Upgrade Obsolete Units")
Freeciv*upgradedialog.*.dlabel.borderWidth:  0
Freeciv*upgradedialog.*.button0.label:     _("Yes")
Freeciv*upgradedialog.*.button0.fromVert:  dlabel
Freeciv*upgradedialog.*.button1.label:     _("No")
Freeciv*upgradedialog.*.button1.fromVert:  dlabel
Freeciv*upgradedialog.*.button1.fromHoriz: button0

!
! upgrade unit dialog
!
Freeciv*upgradenodialog.title: _("Upgrade Unit!")
Freeciv*upgradenodialog.*.dlabel.borderWidth:  0
Freeciv*upgradenodialog.*.button0.label:     _("Darn")
Freeciv*upgradenodialog.*.button0.fromVert:  dlabel

!
! disband unit dialog
!
Freeciv*disbanddialog.title: _("Disband Units")
Freeciv*disbanddialog.*.dlabel.borderWidth:  0
Freeciv*disbanddialog.*.button0.label:     _("Yes")
Freeciv*disbanddialog.*.button0.fromVert:  dlabel
Freeciv*disbanddialog.*.button1.label:     _("No")
Freeciv*disbanddialog.*.button1.fromVert:  dlabel
Freeciv*disbanddialog.*.button1.fromHoriz: button0

!
! failed disband unit dialog
!
Freeciv*disbandnodialog.title: _("Disband Units")
Freeciv*disbandnodialog.*.dlabel.borderWidth:  0
Freeciv*disbandnodialog.*.button0.label:     _("Darn")
Freeciv*disbandnodialog.*.button0.fromVert:  dlabel

!
! government dialog
!
Freeciv*governmentdialog.title:			_("Your New Government")
Freeciv*governmentdialog.*.dlabel.borderWidth:	0
Freeciv*governmentdialog.*.dlabel.label:	_("Select government type:")
Freeciv*governmentdialog.*.button.width:	200

!
! pillage dialog
!
Freeciv*pillagedialog.title:			_("What To Pillage")
Freeciv*pillagedialog.*.dlabel.borderWidth:	0
Freeciv*pillagedialog.*.dlabel.label:		_("Select what to pillage:")
Freeciv*pillagedialog.*.button.width:		200
Freeciv*pillagedialog.*.closebutton.width:	200
Freeciv*pillagedialog.*.closebutton.label:	_("Cancel")

!
! unit connect dialog
!
Freeciv*unitconnectdialog.title:		_("Connect")
Freeciv*unitconnectdialog.*.dlabel.borderWidth:	0
Freeciv*unitconnectdialog.*.dlabel.label:	_("Choose unit activity:")
Freeciv*unitconnectdialog.*.button.width:	200
Freeciv*unitconnectdialog.*.closebutton.width:	200
Freeciv*unitconnectdialog.*.closebutton.label:	_("Cancel")

!
! leftcolumnform
!
Freeciv*leftcolumnform.borderWidth:                1
Freeciv*leftcolumnform.top:                        chainTop
Freeciv*leftcolumnform.bottom:                     chainBottom
Freeciv*leftcolumnform.left:                       chainLeft
Freeciv*leftcolumnform.right:                      chainLeft
Freeciv*leftcolumnform.resizable:                  True
Freeciv*leftcolumnform.vertDistance:		   0

Freeciv*overviewcanvas.width:                      160
Freeciv*overviewcanvas.height:                     100
Freeciv*overviewcanvas.top:                        chainTop
Freeciv*overviewcanvas.bottom:                     chainTop
Freeciv*overviewcanvas.left:                       chainLeft
Freeciv*overviewcanvas.right:                      chainRight
Freeciv*overviewcanvas.resizable:                  True

Freeciv*infocommand.label:	\n\n\n\n\n\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ 
Freeciv*infocommand.background:                    gray84
Freeciv*infocommand.foreground:                    black
Freeciv*infocommand.justify:                       left
Freeciv*infocommand.top:                           chainTop
Freeciv*infocommand.bottom:                        chainTop
Freeciv*infocommand.left:                          chainLeft
Freeciv*infocommand.right:                         chainRight

Freeciv*infocommand.translations: #override \
                              <Btn1Down>: btn-show-info-popup() \n\
			      <EnterWindow>:


Freeciv*popupinfo.translations: #override \
                              <Btn1Up>: MenuPopdown()

Freeciv*econlabels.internalWidth:                  0
Freeciv*econlabels.internalHeight:                 0
Freeciv*econlabels.borderWidth:                    0
Freeciv*econlabels.shadowWidth:			   0
Freeciv*econlabels.fromVert:                       infocommand
Freeciv*econlabels.background:                     gray84
Freeciv*econlabels.top:                            chainTop
Freeciv*econlabels.bottom:                         chainTop
Freeciv*econlabels.left:                           chainLeft
Freeciv*econlabels.right:                          chainLeft

Freeciv*bulblabel.width:                           15
Freeciv*bulblabel.height:                          20
Freeciv*bulblabel.internalWidth:                   0
Freeciv*bulblabel.internalHeight:                  0
Freeciv*bulblabel.fromVert:                        econlabels
Freeciv*bulblabel.top:                             chainTop
Freeciv*bulblabel.bottom:                          chainTop
Freeciv*bulblabel.left:                            chainLeft
Freeciv*bulblabel.right:                           chainLeft

Freeciv*sunlabel.width:                            15
Freeciv*sunlabel.height:                           20
Freeciv*sunlabel.internalWidth:                    0
Freeciv*sunlabel.internalHeight:                   0
Freeciv*sunlabel.fromVert:                         econlabels
Freeciv*sunlabel.fromHoriz:                        bulblabel
Freeciv*sunlabel.top:                              chainTop
Freeciv*sunlabel.bottom:                           chainTop
Freeciv*sunlabel.left:                             chainLeft
Freeciv*sunlabel.right:                            chainLeft

Freeciv*flakelabel.width:                          15
Freeciv*flakelabel.height:                         20
Freeciv*flakelabel.internalWidth:                  0
Freeciv*flakelabel.internalHeight:                 0
Freeciv*flakelabel.fromVert:                       econlabels
Freeciv*flakelabel.fromHoriz:                      sunlabel
Freeciv*flakelabel.top:                            chainTop
Freeciv*flakelabel.bottom:                         chainTop
Freeciv*flakelabel.left:                           chainLeft
Freeciv*flakelabel.right:                          chainLeft

Freeciv*governmentlabel.width:                     15
Freeciv*governmentlabel.height:                    20
Freeciv*governmentlabel.internalWidth:             0
Freeciv*governmentlabel.internalHeight:            0
Freeciv*governmentlabel.fromVert:                  econlabels
Freeciv*governmentlabel.fromHoriz:                 flakelabel
Freeciv*governmentlabel.top:                       chainTop
Freeciv*governmentlabel.bottom:                    chainTop
Freeciv*governmentlabel.left:                      chainLeft
Freeciv*governmentlabel.right:                     chainLeft

Freeciv*timeoutlabel.label:                        \ \ \ \ \ \ \ \ \ \ \ 
Freeciv*timeoutlabel.fromVert:                     econlabels
Freeciv*timeoutlabel.fromHoriz:                    governmentlabel
Freeciv*timeoutlabel.top:                          chainTop
Freeciv*timeoutlabel.bottom:                       chainTop
Freeciv*timeoutlabel.left:                         chainLeft
Freeciv*timeoutlabel.right:                        chainLeft
Freeciv*timeoutlabel.borderWidth:                  1
Freeciv*timeoutlabel.internalWidth:                1
Freeciv*timeoutlabel.background:                   gray84

Freeciv*turndonebutton.label:                      _("Turn Done")
Freeciv*turndonebutton.fromVert:                   bulblabel
Freeciv*turndonebutton.top:                        chainTop
Freeciv*turndonebutton.bottom:                     chainTop
Freeciv*turndonebutton.left:                       chainLeft
Freeciv*turndonebutton.right:                      chainRight

Freeciv*unitinfolabel.label:	\n\n\n\n\ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ \ 
Freeciv*unitinfolabel.justify:                     left
Freeciv*unitinfolabel.fromVert:                    turndonebutton
Freeciv*unitinfolabel.top:                         chainTop
Freeciv*unitinfolabel.bottom:                      chainTop
Freeciv*unitinfolabel.left:                        chainLeft
Freeciv*unitinfolabel.right:                       chainRight

Freeciv*unitpixcanvas.label:
Freeciv*unitpixcanvas.background:                   gray84
Freeciv*unitpixcanvas.borderWidth:                  0
Freeciv*unitpixcanvas.internalWidth:                0
Freeciv*unitpixcanvas.internalHeight:               0
Freeciv*unitpixcanvas.fromVert:                     unitinfolabel
Freeciv*unitpixcanvas.top:                          chainTop
Freeciv*unitpixcanvas.bottom:                       chainTop
Freeciv*unitpixcanvas.left:                         chainLeft
Freeciv*unitpixcanvas.right:                        chainRight

Freeciv*unitbelowcanvas0.label:
Freeciv*unitbelowcanvas0.internalWidth:             0
Freeciv*unitbelowcanvas0.internalHeight:            0
Freeciv*unitbelowcanvas0.fromVert:                  unitpixcanvas
Freeciv*unitbelowcanvas0.borderWidth:               0
Freeciv*unitbelowcanvas0.top:                       chainTop
Freeciv*unitbelowcanvas0.bottom:                    chainTop
Freeciv*unitbelowcanvas0.left:                      chainLeft
Freeciv*unitbelowcanvas0.right:                     chainRight
Freeciv*unitbelowcanvas0.background:                gray84

Freeciv*unitbelowcanvas1.label:
Freeciv*unitbelowcanvas1.internalWidth:             0
Freeciv*unitbelowcanvas1.internalHeight:            0
Freeciv*unitbelowcanvas1.fromVert:                  unitpixcanvas
Freeciv*unitbelowcanvas1.fromHoriz:                 unitbelowcanvas0
Freeciv*unitbelowcanvas1.borderWidth:               0
Freeciv*unitbelowcanvas1.top:                       chainTop
Freeciv*unitbelowcanvas1.bottom:                    chainTop
Freeciv*unitbelowcanvas1.left:                      chainLeft
Freeciv*unitbelowcanvas1.right:                     chainRight
Freeciv*unitbelowcanvas1.background:                gray84

Freeciv*unitbelowcanvas2.label:
Freeciv*unitbelowcanvas2.internalWidth:             0
Freeciv*unitbelowcanvas2.internalHeight:            0
Freeciv*unitbelowcanvas2.fromVert:                  unitpixcanvas
Freeciv*unitbelowcanvas2.fromHoriz:                 unitbelowcanvas1
Freeciv*unitbelowcanvas2.borderWidth:               0
Freeciv*unitbelowcanvas2.top:                       chainTop
Freeciv*unitbelowcanvas2.bottom:                    chainTop
Freeciv*unitbelowcanvas2.left:                      chainLeft
Freeciv*unitbelowcanvas2.right:                     chainRight
Freeciv*unitbelowcanvas2.background:                gray84

Freeciv*unitbelowcanvas3.label:
Freeciv*unitbelowcanvas3.internalWidth:             0
Freeciv*unitbelowcanvas3.internalHeight:            0
Freeciv*unitbelowcanvas3.fromVert:                  unitpixcanvas
Freeciv*unitbelowcanvas3.fromHoriz:                 unitbelowcanvas2
Freeciv*unitbelowcanvas3.borderWidth:               0
Freeciv*unitbelowcanvas3.top:                       chainTop
Freeciv*unitbelowcanvas3.bottom:                    chainTop
Freeciv*unitbelowcanvas3.left:                      chainLeft
Freeciv*unitbelowcanvas3.right:                     chainRight
Freeciv*unitbelowcanvas3.background:                gray84

Freeciv*morearrowlabel.label:
Freeciv*morearrowlabel.width:                      15
Freeciv*morearrowlabel.height:                     20
Freeciv*morearrowlabel.borderWidth:                0
Freeciv*morearrowlabel.internalWidth:              0
Freeciv*morearrowlabel.internalHeight:             0
Freeciv*morearrowlabel.fromVert:                   unitpixcanvas
Freeciv*morearrowlabel.top:                        chainTop
Freeciv*morearrowlabel.bottom:                     chainTop
Freeciv*morearrowlabel.left:                       chainLeft
Freeciv*morearrowlabel.right:                      chainLeft
Freeciv*morearrowlabel.background:                 gray84

!
! mainform
!
Freeciv*mainform.borderWidth:                      0
Freeciv*mainform.top:                              chainTop
Freeciv*mainform.bottom:                           chainBottom
Freeciv*mainform.left:                             chainLeft
Freeciv*mainform.right:                            chainRight
Freeciv*mainform.resizable:                        True

!
! menuform
!
Freeciv*menuform.borderWidth:                      0
Freeciv*menuform.top:                              chainTop
Freeciv*menuform.bottom:                           chainTop
Freeciv*menuform.left:                             chainLeft
Freeciv*menuform.right:                            chainRight
Freeciv*menuform.resizable:                        true

!
! mainvpane
!
Freeciv*mainvpane.top:                         chainTop
Freeciv*mainvpane.bottom:                      chainBottom
Freeciv*mainvpane.left:                        chainLeft
Freeciv*mainvpane.right:                       chainRight
Freeciv*mainvpane.borderWidth:                 0
Freeciv*mainvpane.fromVert:                    menuform
!*mainvpane.resizable:                   true

!
! belowmenuform
!
Freeciv*belowmenuform.top:                         chainTop
Freeciv*belowmenuform.bottom:                      chainBottom
Freeciv*belowmenuform.left:                        chainLeft
Freeciv*belowmenuform.right:                       chainRight
Freeciv*belowmenuform.borderWidth:                 0
Freeciv*belowmenuform.fromVert:                    menuform
Freeciv*belowmenuform.resizable:                   true

!
! mapform
!
Freeciv*mapform.borderWidth:    	           1
Freeciv*mapform.top:                               chainTop
Freeciv*mapform.bottom:                            chainBottom
Freeciv*mapform.left:                              chainLeft
Freeciv*mapform.right:                             chainRight
Freeciv*mapform.fromHoriz:                         leftcolumnform
Freeciv*mapform.resizable:                         True
Freeciv*mapform.vertDistance:			   0


!
! bottomform
!
Freeciv*bottomform.borderWidth:                    0
Freeciv*bottomform.top:                            chainBottom
Freeciv*bottomform.bottom:                         chainBottom
Freeciv*bottomform.left:                           chainLeft
Freeciv*bottomform.right:                          chainRight
!Freeciv*bottomform.skipAdjust:                     True
Freeciv*bottomform.fromVert:                       belowmenuform
Freeciv*bottomform.resizable:                      True

Freeciv*mapvertiscrbar.Height:                     300
Freeciv*mapvertiscrbar.left:                       chainLeft
Freeciv*mapvertiscrbar.right:                      chainLeft
Freeciv*mapvertiscrbar.top:                        chainTop
Freeciv*mapvertiscrbar.bottom:                     chainBottom
Freeciv*mapvertiscrbar.background:                 gray

Freeciv*mapcanvas.Width:                           510
Freeciv*mapcanvas.Height:                          300
Freeciv*mapcanvas.fromHoriz:                       mapvertiscrbar
Freeciv*mapcanvas.left:                            chainLeft
Freeciv*mapcanvas.right:                           chainRight
Freeciv*mapcanvas.top:                             chainTop
Freeciv*mapcanvas.bottom:                          chainBottom

Freeciv*maphorizscrbar.fromVert:                   mapcanvas
Freeciv*maphorizscrbar.Width:                      510
Freeciv*maphorizscrbar.horizDistance:              25
Freeciv*maphorizscrbar.left:                       chainLeft
Freeciv*maphorizscrbar.right:                      chainRight
Freeciv*maphorizscrbar.top:                        chainBottom
Freeciv*maphorizscrbar.bottom:                     chainBottom
Freeciv*maphorizscrbar.orientation:                horizontal
Freeciv*maphorizscrbar.background:                 gray

Freeciv*outputwindowtext.Width:                    710
Freeciv*outputwindowtext.Height:                   100
Freeciv*outputwindowtext.vertDistance:             0
Freeciv*outputwindowtext.left:                     chainLeft
Freeciv*outputwindowtext.right:                    chainRight
Freeciv*outputwindowtext.top:                      chainTop
Freeciv*outputwindowtext.bottom:                   chainBottom
Freeciv*outputwindowtext.displayCaret:		   false
Freeciv*outputwindowtext.editType:                 read
Freeciv*outputwindowtext.scrollVertical:           Always
Freeciv*outputwindowtext.*.background:		   white
Freeciv*outputwindowtext.*.foreground:		   black
Freeciv*outputwindowtext*wrap:			   word
Freeciv*outputwindowtext*String: _("\
Freeciv is free software and you are welcome to distribute copies of it\n\
under certain conditions; See the \"Copying\" item on the Help menu.\n\
Now ... Go give 'em hell!")

Freeciv*inputlinetext.Width:                       710
Freeciv*inputlinetext.*.editType:                  edit
Freeciv*inputlinetext.fromVert:                    outputwindowtext
Freeciv*inputlinetext.left:                      chainLeft
Freeciv*inputlinetext.right:                     chainRight
Freeciv*inputlinetext.top:                       chainBottom
Freeciv*inputlinetext.bottom:                    chainBottom
Freeciv*inputlinetext.translations:		#override \
				<Key>Return: key-chatline-send()


!
! translations
!

Freeciv*mapcanvas.translations:\
   <MouseMoved>:      mouse-moved()                    \n\
   Shift<BtnDown>:    btn-adjust-workers()             \n\
   <BtnDown>:         btn-select-mapcanvas()           \n\
   Shift Ctrl<Key>r:  key-unit-connect-road()          \n\
   Shift Ctrl<Key>l:  key-unit-connect-rail()          \n\
   Shift Ctrl<Key>i:  key-unit-connect-irrigate()      \n\
   Shift Ctrl<Key>1:  key-unit-assign-battlegroup1()   \n\
   Shift Ctrl<Key>2:  key-unit-assign-battlegroup2()   \n\
   Shift Ctrl<Key>3:  key-unit-assign-battlegroup3()   \n\
   Shift Ctrl<Key>4:  key-unit-assign-battlegroup4()   \n\
   Ctrl<Key>b:        key-map-borders-toggle()         \n\
   Shift Ctrl<Key>n:  key-map-native-toggle()          \n\
   Ctrl<Key>g:        key-map-grid-toggle()            \n\
   Ctrl<Key>n:        key-city-names-toggle()          \n\
   Ctrl<Key>p:        key-city-productions-toggle()    \n\
   Ctrl<Key>w:        key-open-worklists()             \n\
   Ctrl<Key>1:        key-unit-select-battlegroup1()   \n\
   Ctrl<Key>2:        key-unit-select-battlegroup2()   \n\
   Ctrl<Key>3:        key-unit-select-battlegroup3()   \n\
   Ctrl<Key>4:        key-unit-select-battlegroup4()   \n\
   Shift<Key>d:       key-unit-disband()               \n\
   Shift<Key>f:       key-open-find-city()             \n\
   Shift<Key>l:       key-open-goto-airlift()          \n\
   Shift<Key>n:       key-unit-nuke()                  \n\
   Shift<Key>o:       key-unit-convert()               \n\
   Shift<Key>p:       key-unit-pillage()               \n\
   Shift<Key>r:       key-open-revolution()            \n\
   Shift<Key>t:       key-open-rates()                 \n\
   Shift<Key>u:       key-unit-unload-all()            \n\
   Shift<Key>w:       key-unit-wakeup-others()         \n\
   Shift<Key>1:       key-unit-add-to-battlegroup1()   \n\
   Shift<Key>2:       key-unit-add-to-battlegroup2()   \n\
   Shift<Key>3:       key-unit-add-to-battlegroup3()   \n\
   Shift<Key>4:       key-unit-add-to-battlegroup4()   \n\
   Shift<Key>Return:  key-end-turn()                   \n\
   Shift<Key>KP_Enter: key-end-turn()                  \n\
   <Key>a:            key-unit-auto-attack-or-settle() \n\
   <Key>b:            key-unit-build-city-or-wonder()  \n\
   <Key>c:            key-center-on-unit()             \n\
   <Key>d:            key-unit-diplomat-spy-action()   \n\
   <Key>e:            key-unit-airbase()               \n\
   <Key>f:            key-unit-fortify-or-fortress()   \n\
   <Key>g:            key-unit-goto()                  \n\
   <Key>h:            key-unit-homecity()              \n\
   <Key>i:            key-unit-irrigate()              \n\
   <Key>l:            key-unit-load()                  \n\
   <Key>m:            key-unit-mine()                  \n\
   <Key>n:            key-unit-fallout()               \n\
   <Key>o:            key-unit-transform()             \n\
   <Key>p:            key-unit-paradrop-or-pollution() \n\
   <Key>q:            key-unit-patrol()                \n\
   <Key>r:            key-unit-road-or-trade-route()   \n\
   <Key>s:            key-unit-sentry()                \n\
   <Key>t:            key-city-workers()               \n\
   <Key>u:            key-unit-unload()                \n\
   <Key>w:            key-unit-wait()                  \n\
   <Key>x:            key-unit-auto-explore()          \n\
   <Key>F1:           key-open-city-report()           \n\
   <Key>F2:           key-open-units-report()          \n\
   <Key>F3:           key-open-players()               \n\
   <Key>F5:           key-open-economy-report()        \n\
   <Key>F6:           key-open-science-report()        \n\
   <Key>F7:           key-open-wonders()               \n\
   <Key>F8:           key-open-top-five()              \n\
   <Key>F10:          key-open-messages()              \n\
   <Key>F11:          key-open-demographics()          \n\
   <Key>F12:          key-open-spaceship()             \n\
   <Key>asterisk:     key-open-achievements()          \n\
   <Key>KP_8:         key-move-north()                 \n\
   <Key>Up:           key-move-north()                 \n\
   <Key>8:            key-move-north()                 \n\
   <Key>KP_9:         key-move-north-east()            \n\
   <Key>Prior:        key-move-north-east()            \n\
   <Key>9:            key-move-north-east()            \n\
   <Key>KP_6:         key-move-east()                  \n\
   <Key>Right:        key-move-east()                  \n\
   <Key>6:            key-move-east()                  \n\
   <Key>KP_3:         key-move-south-east()            \n\
   <Key>Next:         key-move-south-east()            \n\
   <Key>3:            key-move-south-east()            \n\
   <Key>KP_2:         key-move-south()                 \n\
   <Key>Down:         key-move-south()                 \n\
   <Key>2:            key-move-south()                 \n\
   <Key>KP_1:         key-move-south-west()            \n\
   <Key>End:          key-move-south-west()            \n\
   <Key>1:            key-move-south-west()            \n\
   <Key>KP_4:         key-move-west()                  \n\
   <Key>Left:         key-move-west()                  \n\
   <Key>4:            key-move-west()                  \n\
   <Key>KP_7:         key-move-north-west()            \n\
   <Key>Home:         key-move-north-west()            \n\
   <Key>7:            key-move-north-west()            \n\
   <Key>KP_5:         key-focus-to-next-unit()         \n\
   <Key>Tab:          key-focus-to-next-unit()         \n\
   <Key>5:            key-focus-to-next-unit()         \n\
   <Key>space:        key-unit-done()                  \n\
   <Key>Return:       key-end-turn()                   \n\
   <Key>KP_Enter:     key-end-turn()                   \n\
   <Key>Escape:       key-cancel-action()

Freeciv*overviewcanvas.translations:\
   <BtnDown>:         btn-select-overviewcanvas()      \n\
   Shift Ctrl<Key>i:  key-unit-connect-irrigate()      \n\
   Shift Ctrl<Key>l:  key-unit-connect-rail()          \n\
   Shift Ctrl<Key>r:  key-unit-connect-road()          \n\
   Ctrl<Key>g:        key-map-grid-toggle()            \n\
   Ctrl<Key>n:        key-city-names-toggle()          \n\
   Ctrl<Key>p:        key-city-productions-toggle()    \n\
   Ctrl<Key>w:        key-open-worklists()             \n\
   Shift<Key>d:       key-unit-disband()               \n\
   Shift<Key>f:       key-open-find-city()             \n\
   Shift<Key>l:       key-open-goto-airlift()          \n\
   Shift<Key>n:       key-unit-nuke()                  \n\
   Shift<Key>o:       key-unit-convert()               \n\
   Shift<Key>p:       key-unit-pillage()               \n\
   Shift<Key>r:       key-open-revolution()            \n\
   Shift<Key>t:       key-open-rates()                 \n\
   Shift<Key>u:       key-unit-unload-all()            \n\
   Shift<Key>w:       key-unit-wakeup-others()         \n\
   Shift<Key>Return:  key-end-turn()                   \n\
   Shift<Key>KP_Enter: key-end-turn()                  \n\
   <Key>a:            key-unit-auto-attack-or-settle() \n\
   <Key>b:            key-unit-build-city-or-wonder()  \n\
   <Key>c:            key-center-on-unit()             \n\
   <Key>d:            key-unit-diplomat-spy-action()   \n\
   <Key>e:            key-unit-airbase()               \n\
   <Key>f:            key-unit-fortify-or-fortress()   \n\
   <Key>g:            key-unit-goto()                  \n\
   <Key>h:            key-unit-homecity()              \n\
   <Key>i:            key-unit-irrigate()              \n\
   <Key>l:            key-unit-load()                  \n\
   <Key>m:            key-unit-mine()                  \n\
   <Key>n:            key-unit-fallout()               \n\
   <Key>o:            key-unit-transform()             \n\
   <Key>p:            key-unit-paradrop-or-pollution() \n\
   <Key>q:            key-unit-patrol()                \n\
   <Key>r:            key-unit-road-or-trade-route()   \n\
   <Key>s:            key-unit-sentry()                \n\
   <Key>t:            key-city-workers()               \n\
   <Key>u:            key-unit-unload()                \n\
   <Key>w:            key-unit-wait()                  \n\
   <Key>x:            key-unit-auto-explore()          \n\
   <Key>F1:           key-open-city-report()           \n\
   <Key>F2:           key-open-units-report()          \n\
   <Key>F3:           key-open-players()               \n\
   <Key>F5:           key-open-economy-report()        \n\
   <Key>F6:           key-open-science-report()        \n\
   <Key>F7:           key-open-wonders()               \n\
   <Key>F8:           key-open-top-five()              \n\
   <Key>F10:          key-open-messages()              \n\
   <Key>F11:          key-open-demographics()          \n\
   <Key>F12:          key-open-spaceship()             \n\
   <Key>KP_8:         key-move-north()                 \n\
   <Key>Up:           key-move-north()                 \n\
   <Key>8:            key-move-north()                 \n\
   <Key>KP_9:         key-move-north-east()            \n\
   <Key>Prior:        key-move-north-east()            \n\
   <Key>9:            key-move-north-east()            \n\
   <Key>KP_6:         key-move-east()                  \n\
   <Key>Right:        key-move-east()                  \n\
   <Key>6:            key-move-east()                  \n\
   <Key>KP_3:         key-move-south-east()            \n\
   <Key>Next:         key-move-south-east()            \n\
   <Key>3:            key-move-south-east()            \n\
   <Key>KP_2:         key-move-south()                 \n\
   <Key>Down:         key-move-south()                 \n\
   <Key>2:            key-move-south()                 \n\
   <Key>KP_1:         key-move-south-west()            \n\
   <Key>End:          key-move-south-west()            \n\
   <Key>1:            key-move-south-west()            \n\
   <Key>KP_4:         key-move-west()                  \n\
   <Key>Left:         key-move-west()                  \n\
   <Key>4:            key-move-west()                  \n\
   <Key>KP_7:         key-move-north-west()            \n\
   <Key>Home:         key-move-north-west()            \n\
   <Key>7:            key-move-north-west()            \n\
   <Key>KP_5:         key-focus-to-next-unit()         \n\
   <Key>Tab:          key-focus-to-next-unit()         \n\
   <Key>5:            key-focus-to-next-unit()         \n\
   <Key>space:        key-unit-done()                  \n\
   <Key>Return:       key-end-turn()                   \n\
   <Key>KP_Enter:     key-end-turn()                   \n\
   <Key>Escape:       key-cancel-action()


!
! the city dialog
!
Freeciv*citymainform.*.top:                    chainTop
Freeciv*citymainform.*.bottom:                 chainTop
Freeciv*citymainform.*.left:                   chainLeft
Freeciv*citymainform.*.right:                  chainLeft
Freeciv*citymainform.resizable:                True
Freeciv*citymainform.background:		gray84

Freeciv*citynamelabel.borderWidth:                0
Freeciv*citynamelabel.justify:                    left
Freeciv*citynamelabel.horizDistance:              0
Freeciv*citynamelabel.internalWidth:              0
Freeciv*citynamelabel.resizable:                  True
Freeciv*citynamelabel.background:		 gray84

Freeciv*citizenlabels.internalHeight:             0
Freeciv*citizenlabels.internalWidth:              0
Freeciv*citizenlabels.horizDistance:              0
Freeciv*citizenlabels.borderWidth:                0
Freeciv*citizenlabels.shadowWidth:		  0
Freeciv*citizenlabels.background:		  gray84
! this is needed to blank the label.
Freeciv*citizenlabels.label:

Freeciv*citysubform.borderWidth:    	          0
Freeciv*citysubform.horizDistance:                0
Freeciv*citysubform.background:                   gray84

Freeciv*cityleftform.borderWidth:                 0
Freeciv*cityleftform.horizDistance:               0
Freeciv*cityleftform.background:                  gray84

Freeciv*cityprodlabel.vertDistance:               0

Freeciv*cityimprovview.allowVert:		True

Freeciv*cityimprovlist.background:		white

Freeciv*citysellcommand.label:			_(" Sell ")

Freeciv*cityclosecommand.label:			_("Close")
Freeciv*cityclosecommand.translations:		#override \n\
	<Key>Return:	key-dialog-city-close() \n\
	<Key>Escape:	key-dialog-city-close()

Freeciv*cityrenamecommand.label:		_("Rename...")

Freeciv*citytradecommand.label:			_("Trade")

Freeciv*cityactivatecommand.label:		_("Activate Units")

Freeciv*cityshowunitscommand.label:		_("Unit List...")

Freeciv*cityoptionscommand.label:		_("City Options...")

Freeciv*citybuycommand.label:			_(" Buy ")

Freeciv*citychangecommand.label:		_("Change...")

Freeciv*cityworklistcommand.label:		_("Worklist...")

Freeciv*supportunitlabel.label:			_("Supported units:")
Freeciv*supportunitlabel.internalWidth:               0
Freeciv*supportunitlabel.borderWidth:                 0
Freeciv*supportunitlabel.background:              gray84

Freeciv*supportunitcanvas.label:
Freeciv*supportunitcanvas.borderWidth:                0
Freeciv*supportunitcanvas.internalWidth:              0
Freeciv*supportunitcanvas.internalHeight:             0
Freeciv*supportunitcanvas.translations:		#override \n\
  <Btn2Down>:	set() \n\
  <Btn2Up>:	notify() unset() \n\
  <Btn3Down>:	set() \n\
  <Btn3Up>:	notify() unset()

Freeciv*supportunitnextcommand.label:		>
Freeciv*supportunitnextcommand.foreground:	black
Freeciv*supportunitnextcommand.background:	gray

Freeciv*supportunitprevcommand.label:		<
Freeciv*supportunitprevcommand.foreground:	black
Freeciv*supportunitprevcommand.background:	gray

Freeciv*presentunitlabel.label:			_("Units present:")
Freeciv*presentunitlabel.internalWidth:               0
Freeciv*presentunitlabel.borderWidth:                 0
Freeciv*presentunitlabel.background:              gray84

Freeciv*presentunitcanvas.label:
Freeciv*presentunitcanvas.borderWidth:              0
Freeciv*presentunitcanvas.internalWidth:            0
Freeciv*presentunitcanvas.internalHeight:           0
Freeciv*presentunitcanvas.translations:		#override \n\
  <Btn2Down>:	set() \n\
  <Btn2Up>:	notify() unset() \n\
  <Btn3Down>:	set() \n\
  <Btn3Up>:	notify() unset()

Freeciv*presentunitnextcommand.label:		>
Freeciv*presentunitnextcommand.foreground:	black
Freeciv*presentunitnextcommand.background:	gray

Freeciv*presentunitprevcommand.label:		<
Freeciv*presentunitprevcommand.foreground:	black
Freeciv*presentunitprevcommand.background:	gray

Freeciv*citymapcanvas.horizDistance:	0
Freeciv*citymapcanvas.translations: \
  <BtnDown>:	btn-select-citymap()


!
! the race selection dialog
!
Freeciv*racespopup.title:		_("What Nation Will You Be?")

Freeciv*racespopup*translations:	#override \
			<Key>Return: key-dialog-races-ok()

Freeciv*racesform.background:		gray84

Freeciv*raceslabel.label:		_("Select nation and name:")
Freeciv*raceslabel.borderWidth:		0
Freeciv*raceslabel.background:		gray84

Freeciv*racestogglesviewport.height:	412
Freeciv*racestogglesviewport.useRight:	True
Freeciv*racestogglesviewport.allowVert:	True

Freeciv*racestogglesform.borderWidth:	1
Freeciv*racestogglesform.background:	gray84
Freeciv*racestogglesform*background:	gray
Freeciv*racestogglesform*foreground:	black

Freeciv*racesleaderform.borderWidth:	0

Freeciv*racesleaderpickmenubutton.label:	_("Pick Name")
Freeciv*racesleaderpickmenubutton.background:	gray
Freeciv*racesleaderpickmenubutton.foreground:	black

Freeciv*racessexlabel.label:		_("Select your sex:")
Freeciv*racessexlabel.borderWidth:	0
Freeciv*racessexlabel.background:	gray84

Freeciv*racessextoggle0.label:		_("Male  ")
Freeciv*racessextoggle1.label:		_("Female")

Freeciv*racessexform.background:	gray84
Freeciv*racessexform*background:	gray
Freeciv*racessexform*foreground:	black

Freeciv*racesstylelabel.label:		_("Select city style:")
Freeciv*racesstylelabel.borderWidth:	0
Freeciv*racesstylelabel.background:	gray84

Freeciv*racesstyleform.borderWidth:	1
Freeciv*racesstyleform.background:	gray84
Freeciv*racesstyleform*background:	gray
Freeciv*racesstyleform*foreground:	black

Freeciv*racesactionform.borderWidth:	0

Freeciv*racesokcommand.label:		_(" Ok ")

Freeciv*racesdisconnectcommand.label:	_("Disconnect")

Freeciv*racesquitcommand.label:		_("Quit")

Freeciv*racespopup.racesform.racestogglesform.?.translations: #override\n\
<Btn1Down>,<Btn1Up>:   set() notify()

Freeciv*racespopup.racesform.racessexform.?.translations: #override\n\
<Btn1Down>,<Btn1Up>:   set() notify()


!
! players dialog
!
Freeciv*playerspopup.title:  _("Nations")
Freeciv*playerspopup.iconName:   _("Nations")
Freeciv*playerspopup.allowShellResize: True

Freeciv*playersform.resizable:           true
Freeciv*playersform.top:                 chainTop
Freeciv*playersform.bottom:              chainBottom
Freeciv*playersform.left:                chainLeft
Freeciv*playersform.right:               chainRight

Freeciv*playerslabel.resizable:          true
Freeciv*playerslabel.justify:            left
Freeciv*playerslabel.borderWidth:        1
Freeciv*playerslabel.top:                chainTop
Freeciv*playerslabel.bottom:             chainTop
Freeciv*playerslabel.left:               chainLeft
Freeciv*playerslabel.right:              chainRight
Freeciv*playerslabel.label: _("\
Name             Nation       Embassy  Dipl.State      Vision   Reputation    State    Host")

Freeciv*playerslist.fromVert:            playerslabel
Freeciv*playerslist.forceColumns:        true
Freeciv*playerslist.defaultColumns:      1
Freeciv*playerslist.verticalList:        true
Freeciv*playerslist.resizable:           true
Freeciv*playerslist.top:                 chainTop
Freeciv*playerslist.bottom:              chainBottom
Freeciv*playerslist.left:                chainLeft
Freeciv*playerslist.right:               chainRight
Freeciv*playerslist.background:          white

Freeciv*playersclosecommand.label:         _("Close")
Freeciv*playersclosecommand.fromVert:      playerslist
Freeciv*playersclosecommand.top:           chainBottom
Freeciv*playersclosecommand.bottom:        chainBottom
Freeciv*playersclosecommand.left:          chainLeft
Freeciv*playersclosecommand.right:         chainLeft

Freeciv*playersintcommand.label:           _("Intelligence")
Freeciv*playersintcommand.fromHoriz:       playersclosecommand
Freeciv*playersintcommand.fromVert:        playerslist
Freeciv*playersintcommand.top:             chainBottom
Freeciv*playersintcommand.bottom:          chainBottom
Freeciv*playersintcommand.left:            chainLeft
Freeciv*playersintcommand.right:           chainLeft

Freeciv*playersmeetcommand.label:          _("Meet")
Freeciv*playersmeetcommand.fromHoriz:      playersintcommand
Freeciv*playersmeetcommand.fromVert:       playerslist
Freeciv*playersmeetcommand.top:            chainBottom
Freeciv*playersmeetcommand.bottom:         chainBottom
Freeciv*playersmeetcommand.left:           chainLeft
Freeciv*playersmeetcommand.right:          chainLeft

Freeciv*playerswarcommand.label:           _("Cancel pact")
Freeciv*playerswarcommand.fromHoriz:       playersmeetcommand
Freeciv*playerswarcommand.fromVert:        playerslist
Freeciv*playerswarcommand.top:             chainBottom
Freeciv*playerswarcommand.bottom:          chainBottom
Freeciv*playerswarcommand.left:            chainLeft
Freeciv*playerswarcommand.right:           chainRight

Freeciv*playersvisioncommand.label:           _("Withdraw vision")
Freeciv*playersvisioncommand.fromHoriz:       playerswarcommand
Freeciv*playersvisioncommand.fromVert:        playerslist
Freeciv*playersvisioncommand.top:             chainBottom
Freeciv*playersvisioncommand.bottom:          chainBottom
Freeciv*playersvisioncommand.left:            chainLeft
Freeciv*playersvisioncommand.right:           chainRight

Freeciv*playerssshipcommand.label:          _("Spaceship")
Freeciv*playerssshipcommand.fromHoriz:      playersvisioncommand
Freeciv*playerssshipcommand.fromVert:       playerslist
Freeciv*playerssshipcommand.top:            chainBottom
Freeciv*playerssshipcommand.bottom:         chainBottom
Freeciv*playerssshipcommand.left:           chainLeft
Freeciv*playerssshipcommand.right:          chainLeft

!
! meswin dialog
!
Freeciv*meswinpopup.title: _("Messages")
Freeciv*meswinpopup.iconName: _("Messages")
Freeciv*meswinpopup.allowShellResize: True

Freeciv*meswinform.resizable:           true
Freeciv*meswinform.top:                 chainTop
Freeciv*meswinform.bottom:              chainBottom
Freeciv*meswinform.left:                chainLeft
Freeciv*meswinform.right:               chainRight

Freeciv*meswinlabel.label:              _("Messages")
Freeciv*meswinlabel.resizable:          true
Freeciv*meswinlabel.justify:            center
Freeciv*meswinlabel.borderWidth:        1
Freeciv*meswinlabel.top:                chainTop
Freeciv*meswinlabel.bottom:             chainTop
Freeciv*meswinlabel.left:               chainLeft
Freeciv*meswinlabel.right:              chainRight

Freeciv*meswinviewport.resizable:           True
Freeciv*meswinviewport.allowVert:           True
Freeciv*meswinviewport.allowHoriz:          False
Freeciv*meswinviewport.forceBars:           True
Freeciv*meswinviewport.top:                 chainTop
Freeciv*meswinviewport.bottom:              chainBottom
Freeciv*meswinviewport.left:                chainLeft
Freeciv*meswinviewport.right:               chainRight
Freeciv*meswinviewport.fromVert:            meswinlabel

Freeciv*meswinlist.forceColumns:        true
Freeciv*meswinlist.defaultColumns:      1
Freeciv*meswinlist.verticalList:        true
Freeciv*meswinlist.background:		white

Freeciv*meswinclosecommand.label:         _("Close")
Freeciv*meswinclosecommand.fromVert:      meswinviewport
Freeciv*meswinclosecommand.top:           chainBottom
Freeciv*meswinclosecommand.bottom:        chainBottom
Freeciv*meswinclosecommand.left:          chainLeft
Freeciv*meswinclosecommand.right:         chainLeft

Freeciv*meswingotocommand.label:           _("Goto location")
Freeciv*meswingotocommand.fromHoriz:       meswinclosecommand
Freeciv*meswingotocommand.fromVert:        meswinviewport
Freeciv*meswingotocommand.top:             chainBottom
Freeciv*meswingotocommand.bottom:          chainBottom
Freeciv*meswingotocommand.left:            chainLeft
Freeciv*meswingotocommand.right:           chainLeft

Freeciv*meswinpopcitycommand.label:           _("Popup City")
Freeciv*meswinpopcitycommand.fromHoriz:       meswingotocommand
Freeciv*meswinpopcitycommand.fromVert:        meswinviewport
Freeciv*meswinpopcitycommand.top:             chainBottom
Freeciv*meswinpopcitycommand.bottom:          chainBottom
Freeciv*meswinpopcitycommand.left:            chainLeft
Freeciv*meswinpopcitycommand.right:           chainLeft

!
! start page shell
!
Freeciv*startpage.title:  _("Pregame")
Freeciv*startpage.iconName:   _("Pregame")
Freeciv*startpage.allowShellResize: True

Freeciv*startpageform.resizable:           true
Freeciv*startpageform.top:                 chainTop
Freeciv*startpageform.bottom:              chainBottom
Freeciv*startpageform.left:                chainLeft
Freeciv*startpageform.right:               chainRight

Freeciv*startpagelabel.resizable:          true
Freeciv*startpagelabel.justify:            left
Freeciv*startpagelabel.borderWidth:        1
Freeciv*startpagelabel.top:                chainTop
Freeciv*startpagelabel.bottom:             chainTop
Freeciv*startpagelabel.left:               chainLeft
Freeciv*startpagelabel.right:              chainRight
Freeciv*startpagelabel.label: _("\
  Name             Ready  Leader           Nation          Team ")

Freeciv*startpageviewport.resizable:       true
Freeciv*startpageviewport.allowVert:       true
Freeciv*startpageviewport.allowHoriz:      false
Freeciv*startpageviewport.forceBars:       true
Freeciv*startpageviewport.top:             chainTop
Freeciv*startpageviewport.bottom:          chainBottom
Freeciv*startpageviewport.left:            chainLeft
Freeciv*startpageviewport.right:           chainRight
Freeciv*startpageviewport.fromVert:        startpagelabel

Freeciv*startpageplayerslist.forceColumns:    true
Freeciv*startpageplayerslist.defaultColumns:  1
Freeciv*startpageplayerslist.verticalList:    true
Freeciv*startpageplayerslist.resizable:       true
Freeciv*startpageplayerslist.top:             chainTop
Freeciv*startpageplayerslist.bottom:          chainBottom
Freeciv*startpageplayerslist.left:            chainLeft
Freeciv*startpageplayerslist.right:           chainRight
Freeciv*startpageplayerslist.background:      white

Freeciv*startpagecancelcommand.label:         _("Cancel")
Freeciv*startpagecancelcommand.fromVert:      startpageviewport
Freeciv*startpagecancelcommand.top:           chainBottom
Freeciv*startpagecancelcommand.bottom:        chainBottom
Freeciv*startpagecancelcommand.left:          chainLeft
Freeciv*startpagecancelcommand.right:         chainLeft

Freeciv*startpagenationcommand.label:         _("Pick Nation")
Freeciv*startpagenationcommand.fromHoriz:     startpagecancelcommand
Freeciv*startpagenationcommand.fromVert:      startpageviewport
Freeciv*startpagenationcommand.top:           chainBottom
Freeciv*startpagenationcommand.bottom:        chainBottom
Freeciv*startpagenationcommand.left:          chainLeft
Freeciv*startpagenationcommand.right:         chainLeft

Freeciv*startpagetakecommand.label:           _("Take Player")
Freeciv*startpagetakecommand.fromHoriz:       startpagenationcommand
Freeciv*startpagetakecommand.fromVert:        startpageviewport
Freeciv*startpagetakecommand.top:             chainBottom
Freeciv*startpagetakecommand.bottom:          chainBottom
Freeciv*startpagetakecommand.left:            chainLeft
Freeciv*startpagetakecommand.right:           chainLeft

Freeciv*startpagestartcommand.label:          _("Start")
Freeciv*startpagestartcommand.fromHoriz:      startpagetakecommand
Freeciv*startpagestartcommand.fromVert:       startpageviewport
Freeciv*startpagestartcommand.top:            chainBottom
Freeciv*startpagestartcommand.bottom:         chainBottom
Freeciv*startpagestartcommand.left:           chainLeft
Freeciv*startpagestartcommand.right:          chainLeft

!
! Settable options dialog
!
Freeciv*settableoptionspopup.title:        _("Game Settings")

Freeciv*settableoptionspopup*Label.background:       gray84

Freeciv*settableoptionspopup*Toggle.background:     white
Freeciv*settableoptionspopup*Toggle.shapeStyle:     oval
Freeciv*settableoptionspopup*Toggle.width:          50
Freeciv*settableoptionspopup*Toggle.internalHeight: 0

Freeciv*settableoptionslabel.label:              _("Game Settings")
Freeciv*settableoptionslabel.borderWidth:        0

Freeciv*settableoptionsviewport.fromVert:        settableoptionslabel
Freeciv*settableoptionsviewport.height:          510
Freeciv*settableoptionsviewport.useRight:        True
Freeciv*settableoptionsviewport.allowVert:       True

! dummy labels:
Freeciv*settableoptionspopup*label.label:        XXXXXXXXXXXXXXXXXXXXXXXXXXX
Freeciv*settableoptionspopup*label.borderWidth:  0

Freeciv*settableoptionspopup*input.*.foreground: black
Freeciv*settableoptionspopup*input.*.background: white
Freeciv*settableoptionspopup*input.width:        120
Freeciv*settableoptionspopup*input.*.editType:   edit

Freeciv*settableoptionspopup*rlabel.width:       120
Freeciv*settableoptionspopup*rlabel.borderWidth: 1

Freeciv*settableoptionsokcommand.label:          _("Ok")
Freeciv*settableoptionsokcommand.fromVert:       settableoptionsviewport

Freeciv*settableoptionscancelcommand.label:      _("Cancel")
Freeciv*settableoptionscancelcommand.fromHoriz:  settableoptionsokcommand
Freeciv*settableoptionscancelcommand.fromVert:   settableoptionsviewport
